Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 11614277930295089672 30 slep the Chiller (level 3, 0/26 HPs) Began as a Formicid Wanderer on Jan 4, 2026. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (521 turns). slep the Chiller (Formicid Wanderer) Turns: 521, Time: 00:01:16 Health: 0/26 AC: 4 Str: 19 XL: 3 Next: 37% Magic: 4/4 EV: 10 Int: 10 God: Gold: 54 SH: 0 Dex: 19 Spells: 3/4 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) d - a +0 hand axe Armour b - a +0 cloak (worn) c - a +0 leather armour (worn) Jewellery e - a +6 ring of dexterity (worn) Scrolls f - 2 scrolls of fear c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Ranged Weapons + Level 1.1 Armour + Level 0.1 Dodging + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 18% 1d3 19% 3 Summon Ice Beast Ice/Summ 5% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The ribbon worm barely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. The ribbon worm barely misses you. You disentangle yourself. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. x2 You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. You encounter a kobold. It is wielding a +0 club. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... ....## ....., #...# #.#.# ....#### #......# #w.....## #@....... #......## #......# #.##K### { #.# .# #.# # ...{ ### You could see a ribbon worm and a kobold. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 5 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 sling, a +0 | cloak, a +0 leather armour, a scroll of fear; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 67 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 180 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 521 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Fire: Sling || 75 Armour: Leather armour || 28 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 547 | 518 | 29 | 0 | 376 | 2 | 273.5 | Dungeon | 547 | 518 | 29 | 0 | 376 | 2 | 273.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 518 daAuts D:2: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+