slep Level 1 of the Dungeon (11, -9, D:1) a +0 leather armour (15, -11, D:1) a +0 dagger (16, -12, D:1) a +0 dagger a ball python corpse (skeletalised by now) (23, -5, D:1) a +0 club (28, -11, D:1) a +0 short sword 4 stones (29, -12, D:1) a bat corpse (skeletalised by now) (30, -13, D:1) a ball python skeleton (30, 24, D:1) a staff of fire (43, -10, D:1) a river rat skeleton (61, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 5, D:2) a +0 whip (0, 6, D:2) an orc corpse (0, 11, D:2) a +0 long sword (4, 5, D:2) an adder skeleton (5, 21, D:2) a +0 club (6, 24, D:2) a +0 sling (7, 23, D:2) a parchment of Lesser Beckoning (7, 24, D:2) a +0 robe (7, 28, D:2) a +0 short sword a +0 dagger a quokka skeleton a bat skeleton a ball python skeleton a bat skeleton a kobold skeleton a goblin skeleton (7, 29, D:2) a +0 dagger (8, 42, D:2) a +0 whip a kobold skeleton (9, 13, D:2) a +0 leather armour (9, 23, D:2) a +0 ring mail (11, 36, D:2) a +0 short sword the +4 ring mail of Caykh {Fly Int+2} Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (12, 32, D:2) an adder corpse (skeletalised by now) (13, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 33, D:2) a +0 club (17, 28, D:2) a +0 club a goblin skeleton (40, 8, D:2) a ball python corpse (skeletalised by now) (41, 18, D:2) 4 large rocks (44, -3, D:2) a +0 leather armour (45, 6, D:2) a +0 whip a stone a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (52, 11, D:2) a hobgoblin corpse (skeletalised by now) (59, 4, D:2) a hobgoblin corpse (skeletalised by now) (59, 15, D:2) a +0 short sword (65, 9, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 7, D:3) a ball python corpse (8, 8, D:3) a +0 quarterstaff (10, -7, D:3) 7 gold pieces (11, -8, D:3) a scroll of identify (15, 6, D:3) a +0 mace (21, -8, D:3) a wand of acid (6) (29, 8, D:3) 5 gold pieces