slep Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 42, D:1) a +0 long sword (2, 5, D:1) a bat skeleton (3, 40, D:1) a +0 ring mail (4, 30, D:1) a +0 club (20, 41, D:1) a jackal skeleton (23, 43, D:1) a bat skeleton (24, 23, D:1) a +0 robe (44, 48, D:1) a frilled lizard corpse (skeletalised by now) (45, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 18, D:2) a parchment of Swiftness (15, 24, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 22, D:2) an adder skeleton (23, 18, D:2) a ball python skeleton (35, -2, D:2) a bat skeleton (45, 32, D:2) a quokka corpse (skeletalised by now) (48, 5, D:2) a +0 dagger (48, 50, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (52, 36, D:2) a +0 plate armour (58, 31, D:2) a +0 ring mail (59, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (9, 12, D:3) a bat corpse (skeletalised by now) (12, 3, D:3) an adder corpse (skeletalised by now) (16, 27, D:3) a hobgoblin corpse (17, -2, D:3) a +0 dagger (17, 6, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (23, 36, D:3) a +0 hand axe (25, 41, D:3) a +0 flail (26, 39, D:3) a +0 hand axe (27, 2, D:3) a +0 robe (29, 34, D:3) a +0 hand axe