Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 10366710974378147864 14 slep the Caller (level 2, -1/23 HPs) Began as a Draconian Wanderer on Feb 16, 2026. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (782 turns). slep the Caller (Draconian Wanderer) Turns: 782, Time: 00:01:19 Health: -1/23 AC: 5 Str: 11 XL: 2 Next: 27% Magic: 5/5 EV: 10 Int: 15 God: Gold: 71 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no boots) SInv . c - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 club d - a +0 hand axe (weapon) Armour b - a +0 pair of gloves (worn) Jewellery c - an amulet of dissipation (worn) Scrolls t - 2 scrolls of teleportation c - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 0.1(0.2) Axes + Level 0.1(0.2) Maces & Flails + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.3 Summonings + Level 1.0 Translocations + Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 5% 1 Apportation Tloc 8% N/A 14% 1 Maxwell's Portable Pile Tloc 4% (3-9)d2 41% 3 Eringya's Surprising Cr Summ 11% N/A 50% 4 Launch Clockwork Bee Frge 1% N/A 54% 3 Martyr's Knell Necr/Summ 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail. Your Stealth skill increases to level 2! You have reached level 2! You encounter a quokka. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll barely misses you. The gnoll closely misses you. You enter a dispersal trap! The gnoll blinks! x2; You blink. You start resting. A gnoll comes into view. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... #.##.###########.#####.# #.##.# #.#####.# #.##.##### #.##....# #........#######.##.##.###### #####..#..........##.##.##.##.... ..........##.####.##.......)^.### #.###...).##.###.#.####.......### #.####..........###.j..j......... .....#.......##.@#.###........### #.##.##.#######.#j## #.....>..... ..##.##.# #.### #.j#..#..### ........# ##.## #..#.##..# .#.###### ###...# #..#.##..# .#.####### #.....# #........# ##.......# #.#...########.##### # #........###'###........#.# # .....##..#ß...ß#..##....#.####### You could see a gnoll. Vanquished Creatures A gnoll (D:2) A quokka (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Draconian Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 pair | of gloves, a scroll of teleportation; and the following | spells available to memorise: Summon Small Mammal, | Apportation, Maxwell's Portable Piledriver, Eringya's | Surprising Crocodile, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 338 | D:1 | Found Peythrepn's Antique Weapon Emporium. 706 | D:2 | Reached XP level 2. HP: 9/23 MP: 5/5 782 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_cross, serial_shops, nicolae_shop_swords_in_saltire D:2: layout_basic, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 1.1 Axes | | 0.1 Maces & Flails | | 0.1 Spellcasting | | 2.0 Summonings | | 3.3 Translocations | | 1.0 Evocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Hand axe || 17 Club || 11 Tailslap || 3 Armour: None || 22 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 791 | 756 | 35 | 47 | 591 | 2 | 395.5 | Dungeon | 791 | 756 | 35 | 47 | 591 | 2 | 395.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 749 daAuts D:2: 42 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+