Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 1470283657552278642 175 slep the Twirler (level 5, -5/30 HPs) Began as a Gargoyle Wanderer on Feb 19, 2026. Slain by Edmund ... wielding a +2 flail of holy wrath (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:08 (2626 turns). slep the Twirler (Gargoyle Wanderer) Turns: 2626, Time: 00:05:08 Health: -5/30 AC: 9 Str: 19 XL: 5 Next: 55% Magic: 2/6 EV: 11 Int: 13 God: Gold: 79 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg + . . (50%) g - +1 leather armour "Ryinaguq" {Str+2 Int+2} rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles e - 5 poisoned darts h - a throwing net Armour b - a +0 pair of gloves (worn) c - a +0 leather armour f - a +0 pair of gloves g - the +1 leather armour "Ryinaguq" (worn) {Str+2 Int+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery d - a ring of resist corrosion (worn) Scrolls g - a scroll of fog c - 8 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} j - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} k - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} n - a potion of magic {unknown} Skills: + Level 2.0 Fighting + Level 3.2 Staves + Level 2.0 Armour + Level 3.1 Dodging + Level 2.9 Stealth + Level 1.2 Spellcasting + Level 1.1 Necromancy + Level 1.0 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 12% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 32% 1 Blink Tloc 0% N/A 45% 2 Lesser Beckoning Tloc 0% N/A 45% 2 Momentum Strike Conj/Tloc 0% 3d8 45% 2 Scorch Fire 0% 2d5 45% 2 Vampiric Draining Necr 3% 2d6 52% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 69% 3 Summon Ice Beast Ice/Summ 0% N/A 69% 3 Tukima's Dance Hex 0% N/A 69% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 97% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History You closely miss Edmund. Edmund is moderately wounded. Edmund hits you but does no damage. Your soul wisp touches Edmund but does no damage. You barely miss Edmund. Edmund is moderately wounded. Edmund hits you but does no damage. Your soul wisp touches Edmund. You barely miss Edmund. Edmund is heavily wounded. Your soul wisp touches Edmund. Edmund closely misses you. You hit Edmund but do no damage. Edmund is heavily wounded. Your soul wisp touches Edmund but does no damage. Edmund hits you with a +2 flail of holy wrath. You hit Edmund. Edmund is heavily wounded. Your soul wisp touches Edmund. Edmund grinds his teeth, and then sighs. Edmund hits you but does no damage. Edmund mutters, "Who needs spells, anyway?" Edmund hits you but does no damage. Your soul wisp touches Edmund. You closely miss Edmund. Edmund is severely wounded. Your soul wisp returns to where it belongs. Edmund is no longer weakened. Edmund hits you with a +2 flail of holy wrath! Your magical contamination has completely faded away. You sock Edmund! Edmund is almost dead. Edmund says, "People will remember me! They'll remember me and die!" Edmund hits you with a +2 flail of holy wrath. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You sock Edmund! Edmund is almost dead. Edmund hits you with a +2 flail of holy wrath! You die... Edmund whines, "They better pay attention to me now!" #...# .( ####...##.# .......(. .....(. ..... #...# #.@.# #.@.# #...# ##### You could see Edmund. Vanquished Creatures An orc priest (D:3) 4 gnolls 4 adders A dart slug (D:1) 10 endoplasms 11 hobgoblins 5 orcs (D:3) 8 ball pythons 6 bats A frilled lizard (D:1) 4 goblins 7 kobolds 6 rats 68 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A rat (D:3) 2 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 quarterstaff, a | +0 pair of gloves, a +0 leather armour, a scroll of fog; | and the following spell memorised: Soul Splinter; and the | following spells available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 276 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 514 | D:1 | Found a faded altar of an unknown god. 581 | D:1 | Reached XP level 3. HP: 15/20 MP: 4/4 1328 | D:2 | Reached skill level 1 in Stealth 1877 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/5 1914 | D:3 | Identified the +1 leather armour "Ryinaguq" {Str+2 Int+2} 2287 | D:3 | Reached XP level 5. HP: 19/30 MP: 4/6 2606 | D:4 | Encountered Edmund 2626 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_ring, minmay_3d_cube D:3: minmay_recursive_quarters, layout_rooms D:4: layout_loops_cross, serial_shops, shop, serial_park_square3 [serial_park_minivault_5x5_4], nicolae_elevator_lobby_plus, uniq_duvessa, uniq_grinder, uniq_robin, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.1 Stealth | 1 2 | 2.9 Staves | 3 | 3.2 Fighting | 2 | 2.0 Armour | 2 | 2.0 Spellcasting | | 1.2 Necromancy | | 1.1 Invocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 139 | 82 || 221 Melee: Quarterstaff | 139 | 82 || 221 Throw: Dart | | 4 || 4 Cast: Soul Splinter | | 9 || 9 Stab: Sleeping | 4 | 2 || 6 Armour: Leather armour | 88 | 57 || 145 Dodge: Dodged | 84 | 50 || 134 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2664 | 2555 | 109 | 73 | 1918 | 4 | 666.0 | Dungeon | 2664 | 2555 | 109 | 73 | 1918 | 4 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 868 daAuts D:3: 734 daAuts D:4: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+