Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 243717656783602059 4 slep the Shield-Bearer (level 1, 0/11 HPs) Began as a Poltergeist Wanderer on Feb 19, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (334 turns). slep the Shield-Bearer (Poltergeist Wanderer) Turns: 334, Time: 00:00:47 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 2/2 EV: 10 Int: 15 God: Gold: 17 SH: 4 Dex: 13 Spells: 1/2 levels left rFire . . . (100%) f - +0 mace rCold + . . (50%) c - +0 buckler rNeg + + + (0%) d - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 mace (weapon) Missiles b - 5 javelins (quivered) e - 2 curare-tipped darts Armour c - a +0 buckler (worn) d - a +1 cloak (haunted) Scrolls f - a scroll of fear c - 2 scrolls of fog {unknown} d - 3 scrolls of silence {unknown} Potions f - a potion of curing {unknown} j - a potion of haste {unknown} Skills: + Level 2.4 Throwing + Level 1.1 Dodging + Level 2.9 Shields + Level 1.1 Spellcasting + Level 2.1 Air Magic + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 16% 1d1 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 65% 3 Ozocubu's Armour Ice 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You block the jackal's attack. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; You block the jackal's attack. x2 You hit the jackal. The jackal is almost dead. You block the jackal's attack. x2; The jackal bites you. x2 You closely miss the jackal. The jackal is almost dead. You block the jackal's attack. The jackal bites you. The jackal barely misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... .# .# # [# #. .# #.###.# #.#.^ #.h# ##### #h# ##<#.# #@# #....### #.# ##.#..#....##.##### #.##..# #...[.....# ###.....# ##.##.###.# #.#.#...# # #.###.# ###..##### #.##..# .#..## #.##.## ...## #.##.# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, 5 | javelins, a +0 buckler, a +1 cloak, 2 curare-tipped darts, | a scroll of fear; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 186 | D:1 | Found Catuc's Weapon Boutique. 334 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond Action || total ---------------------------++------- Attack: Normal || 17 Melee: Mace || 13 Dagger || 4 Stab: Sleeping || 1 Armour: None || 15 Dodge: Dodged || 14 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 339 | 339 | 0 | 0 | 279 | 1 | 339.0 | Dungeon | 339 | 339 | 0 | 0 | 279 | 1 | 339.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 339 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+