Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 11252672363267490316 18 slep the Sneak (level 2, -3/19 HPs) Began as a Poltergeist Wanderer on Feb 25, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (307 turns). slep the Sneak (Poltergeist Wanderer) Turns: 307, Time: 00:01:41 Health: -3/19 AC: 5 Str: 6 XL: 2 Next: 70% Magic: 4/5 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . (100%) d - +0 mace rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +1 cloak rPois ∞ (0%) b - +0 pair of gloves rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +2 dagger d - a +0 mace (weapon) Armour b - a +0 pair of gloves (haunted) c - a +1 cloak (haunted) Scrolls b - 2 scrolls of blinking Potions d - a potion of brilliance {unknown} Skills: + Level 1.8 Fighting + Level 1.1 Dodging + Level 5.8 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History No other quiver actions available for cycling. You start resting. HP restored. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 51%) You feel bolstered by spreading misfortune. The gnoll seems to slow down. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (slow, chance to affect: 51%) The gnoll resists with significant effort. You barely miss the gnoll. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is no longer moving slowly. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You hit the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll hits you with a +0 club. You die... #....$#...#§§§...# .......≈.≈.......≈.≈... #.≈.≈.......≈.≈..§.§... #.....#...#.....#.§.#.. #####.#....≈....#...§§§..# ........#§..#.....#§..#.# #..≈.≈.§.§...§.≈.†.....# #.....§§≈§≈..j....≈.≈.# #.#...#.....#@†.#.....# #...≈....#....≈....#.## #.....#.§§..#...#...... #####..§§§§...#...≈.#### ###§§§..#####...# ####### #### You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:2) 2 ball pythons 3 bats (D:1) A goblin (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +2 dagger, a +0 | pair of gloves, a +1 cloak, 2 scrolls of blinking; and the | following spell memorised: Slow; and the following spells | available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 14 | D:1 | Found a faded altar of an unknown god. 68 | D:1 | Reached skill level 5 in Stealth 74 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 229 | D:1 | You are sucked into a shaft and drop 1 floor! 307 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_crossroads, chequers_serial_rivers_micro_b D:2: minmay_door_path, layout_loops_ring, serial_shops, shop, minmay_liquid_box, nicolae_kite_square_tiling_tiny, chequers_serial_rivers_micro_a, kennysheep_generic_room_13 Skill XL: | 1 | ---------------+----+----- Stealth | 5 | 5.8 Fighting | | 1.8 Dodging | | 1.1 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Dagger || 52 Mace || 11 Cast: Slow || 2 Stab: Sleeping || 3 Armour: None || 40 Dodge: Dodged || 46