Dungeon Crawl Stone Soup version 0.35-a0-145-g62a301ebe3 (webtiles) character file. Game seed: 11024325478224376369 54 slep the Charlatan (level 3, -8/18 HPs) Began as a Vine Stalker Wanderer on Mar 3, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (1460 turns). slep the Charlatan (Vine Stalker Wanderer) Turns: 1460, Time: 00:03:40 Health: -8/18 AC: 11 Str: 15 XL: 3 Next: 91% Magic: 0/4 EV: 11 Int: 9 God: Gold: 143 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) i - +0 hand axe rCold . . . (100%) h - orb {Mesmerism} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) g - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-8 -> -10), on mesmerism cooldown A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons c - a +0 whip f - a +0 morningstar i - a +0 hand axe (weapon) j - a +0 short sword of venom Armour a - a +0 pair of gloves b - a +0 leather armour (worn) e - a +0 cloak (worn) g - a +2 pair of gloves (worn) h - an orb of mesmerism (worn) Jewellery d - a +4 ring of protection (worn) Wands e - a wand of charming (13) (quivered) Scrolls t - a scroll of teleportation c - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of silence {unknown} k - 2 scrolls of noise {unknown} l - a scroll of torment {unknown} Potions c - 5 potions of curing d - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} j - a potion of might {unknown} Baubles g - 2 flux baubles Skills: + Level 1.1 Fighting + Level 0.7(1.0) Axes + Level 0.8(1.0) Maces & Flails + Level 0.6 Armour + Level 1.6 Dodging + Level 2.9 Stealth + Level 2.0 Unarmed Combat + Level 3.9 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 45% 1 Lesser Beckoning Tloc 0% N/A 58% 2 Static Discharge Conj/Air 0% 3-3/arc 58% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Swiftness Air 0% N/A 83% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a long sword. Found a faded altar of an unknown god. There is a stone staircase leading down here. Aiming: Charm Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (chance to affect: 59%) The orc warrior is charmed. The orc priest hits you with a +0 club. Your orb emits a pulse of dizzying energy. Your orc warrior closely misses the orc wizard. Your orc warrior hits the orc wizard with a +0 broad axe! Your orc warrior hits the orc priest with a +0 broad axe. Aiming: Charm Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc priest, wielding a +0 morningstar (dazed, chance to affect: 59%) The orc priest is charmed. Your orc warrior hits the orc wizard with a +0 broad axe! Your orc warrior completely misses the orc priest. Your orc warrior barely misses the orc wizard. The orc wizard snaps out of its daze. The orc wizard hits you but does no damage. You are poisoned. You hit the orc wizard. The orc wizard snaps out of its daze. The orc wizard is lightly wounded. You miss the orc wizard. You closely miss the orc wizard. The orc wizard snaps out of its daze. You catch the helpless orc priest completely off-guard! You hit the orc priest. The orc priest snaps out of its daze. You feel very sick. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your orc warrior hits the orc wizard with a +0 broad axe! The orc wizard dies! Your orc warrior barely misses the orc wizard. Your orc warrior closely misses the orc priest. The orc wizard barely misses you. The orc wizard hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##+# ##..o## ##...o.## #....o@o# #....oo)o.# +.........+ #......)..# ##.......## ##....^.# ##..^_^# ##+^..# You could see an orc priest, 3 orc wizards, an orc (dazed), a friendly orc warrior (charmed, unaware) and a friendly orc priest (charmed, dazed). Vanquished Creatures An adder (D:4) 2 ufetubi (D:4) A dart slug (D:4) 3 endoplasms (D:1) 7 hobgoblins 2 ball pythons (D:1) 3 bats 4 goblins 2 jackals (D:4) 7 kobolds 4 quokkas 36 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:3) 1 creature vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 pair of gloves, | a +0 leather armour, a wand of charming (15), a potion of | curing, a scroll of teleportation. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 318 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 1027 | D:2 | You fall into a shaft and drop 2 floors! 1059 | D:4 | Reached XP level 3. HP: 18/18 MP: 4/4 1452 | D:4 | Encountered an orc warrior 1457 | D:3 | Found a faded altar of an unknown god. 1460 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_ring D:2: layout_rooms, nicolae_eternal_life, serial_park_tiny_2 D:3: layout_loops_corners, ebering_ecumenical_altar_webs, dk_noncrumbling_3, nrook_loot_triangle, hangedman_decor_clover_reticule, minmay_diced_spiral D:4: layout_layer_cave, gammafunk_temple_overflow_pools Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.9 Fighting | | 1.1 Axes | | 0.7 Maces & Flails | | 0.8 Armour | | 0.6 Dodging | | 1.6 Unarmed Combat | | 2.0 Evocations | | 3.9 Action || total ---------------------------++------- Attack: Normal || 116 Melee: Whip || 51 Bite || 26 Morningstar || 8 Hand axe || 63 Evoke: Wand of charming || 2 Stab: Sleeping || 9 Distracted || 1 Armour: Leather armour || 76 Dodge: Dodged || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1482 | 1436 | 46 | 0 | 1058 | 4 | 370.5 | Dungeon | 1482 | 1436 | 46 | 0 | 1058 | 4 | 370.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:4: 446 daAuts D:2: 299 daAuts D:3: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+