slep Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -23, D:1) 4 large rocks (10, -12, D:1) a +0 club 2 stones a +0 dagger a goblin corpse (skeletalised by now) (19, -48, D:1) a +2 dagger of pain (29, -30, D:1) a +0 club a goblin skeleton (37, -36, D:1) a +0 dagger a goblin skeleton (41, -56, D:1) a +0 club (43, -54, D:1) a parchment of Foxfire (45, -34, D:1) a bat corpse (skeletalised by now) (47, -47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -20, D:1) a ball python corpse (skeletalised by now) (48, -20, D:1) a bat corpse (skeletalised by now) (48, -19, D:1) a rat corpse (skeletalised by now) (49, -7, D:1) a hobgoblin corpse (skeletalised by now) (53, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, -14, D:2) a +0 dagger (10, 11, D:2) 11 gold pieces (16, 14, D:2) a +0 club (22, -9, D:2) a ball python skeleton (26, -20, D:2) a +0 dagger (31, 13, D:2) a +0 robe (33, 14, D:2) a +0 club (35, -18, D:2) a bat skeleton (37, -3, D:2) a +0 ring mail (37, 11, D:2) the +4 barding of Agnosticism {rElec Str+2 Int-2 Dex+5} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (46, -15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Iskenderun's Battlesphere (2, -6, D:3) a +0 hand axe (still there?) a +1 leather armour of positive energy (still there?) a +0 club (still there?) an orc corpse (still there?) (52, -4, D:3) a dart slug corpse