Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 1920436408670916971 2 slep the Conjurer (level 1, 0/10 HPs) Began as a Kobold Conjurer on Mar 17, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (226 turns). slep the Conjurer (Kobold Conjurer) Turns: 226, Time: 00:00:34 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 13 Int: 19 God: Gold: 7 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn b - quill talisman %: no passive effects @: quill-form A: quills, small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a quill talisman (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Apportation Tloc 4% N/A 17% 1 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Cause Fear Hex 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You barely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. You completely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal barely misses you. You encounter a goblin. It is wielding a +0 club. You hit the jackal but do no damage. The jackal is struck by your quills. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal is struck by your quills. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You encounter a hobgoblin. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #### ...# ###### ...# #....# #. ...# ##.##.##h.. ..## ###...).@hhh. ..#######....#######. .......#..#### .#........# ...###.#.######### #### #.#.#........ ##...#........ ............... # ##########..... You could see 4 jackals. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 226 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 23 Stab: Sleeping || 2 Armour: Robe || 10 Dodge: Dodged || 12 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 0 | 176 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 0 | 176 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+