Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 4453405979930290862 1 slep the Vexing (level 1, -2/13 HPs) Began as a Formicid Wanderer on Mar 17, 2026. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (153 turns). slep the Vexing (Formicid Wanderer) Turns: 153, Time: 00:00:21 Health: -2/13 AC: 3 Str: 14 XL: 1 Next: 22% Magic: 3/3 EV: 0 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 12 poisoned darts (quivered) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of fear c - a scroll of enchant weapon {unknown} Skills: + Level 1.0 Throwing + Level 2.1 Armour + Level 1.0 Dodging + Level 2.3 Spellcasting + Level 2.4 Hexes + Level 2.0 Summonings You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 14% 1 Summon Small Mammal Summ 20% N/A 16% 1 Summon Ice Beast Ice/Summ 3% N/A 58% 3 Cause Fear Hex 3% N/A 80% 4 Anguish Hex/Necr 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the endoplasm! No target in view! No target in view! You open the door. Found a leather armour. There is an open door here. You see here a +0 leather armour. You sense a monster nearby. You sense a monster nearby. No target in view! No target in view! You encounter a ball python. You encounter a hobgoblin and a bat. Found a stone staircase leading down. The hobgoblin shouts! The ball python hisses angrily. You hear a shout! You encounter a goblin. It is wielding a +0 club. The bat barely misses you. x2 You hit the hobgoblin but do no damage. The bat closely misses you. The hobgoblin hits you. You closely miss the hobgoblin. The bat hits you but does no damage. The ball python closely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The bat hits you but does no damage. The hobgoblin hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ####..........##### # #.....####.# # #.....# #.# #....## #.# #....# #.# # #....# #.## ## #....# #..#### .# #.....# .## #.##@S# ..# #.#.gg.....# #.#### #...b....... #.)..# #........... #.##.########.#........# #.##.......##.#........# #.####............>..... #.## #.....##........... ...###.##### You could see a hobgoblin, a goblin, a bat and a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, a +0 | leather armour, 12 poisoned darts, a scroll of fear; and | the following spells available to memorise: Slow, Summon | Small Mammal, Summon Ice Beast, Cause Fear, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Found a faded altar of an unknown god. 153 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, ebering_ecumenical_altar_mist, st_stairs_5, reono_crystal_passage, feat_on_display, interstate_on_off, minmay_split_cup_large Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Armour: Leather armour || 17 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 117 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 117 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+