Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 15330811087299510071 54 slep the Shooter (level 3, 0/22 HPs) Began as a Poltergeist Wanderer on Mar 23, 2026. Slain by Terence ... wielding a +6 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1347 turns). slep the Shooter (Poltergeist Wanderer) Turns: 1347, Time: 00:02:48 Health: 0/22 AC: 3 Str: 11 XL: 3 Next: 91% Magic: 4/4 EV: 11 Int: 12 God: Gold: 70 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) d - +2 sling (freeze) rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +1 cloak rPois ∞ (0%) f - +0 helmet {Ice} rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 sling d - a +2 sling of freezing (weapon) Missiles b - 16 poisoned darts Armour c - a +1 cloak (haunted) f - a +0 helmet of ice (haunted) Jewellery e - a +6 ring of strength Wands p - a wand of polymorph (7) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Potions A - a potion of attraction d - 2 potions of brilliance {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 3.3 Ranged Weapons + Level 1.2 Throwing + Level 1.1 Dodging + Level 1.2 Stealth + Level 1.0 Spellcasting + Level 2.3 Summonings + Level 1.0 Invocations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 6% N/A 75% 4 Martyr's Knell Necr/Summ 3% N/A 88% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Found Ryh Oly's Weapon Shoppe. You encounter Terence the Veteran. He is wielding a +6 mace of protection and carrying a wand of polymorph. Found a stone staircase leading up. Terence shouts! Terence zaps a wand. You resist with some effort. You shoot a sling bullet. The sling bullet hits Terence! The sling bullet freezes Terence. Terence is heavily wounded. Terence looks irritated. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +6 mace of protection! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +6 mace of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet closely misses Terence. Terence zaps a wand. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence zaps a wand. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +6 mace of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##....###........# ..##..#.###........# ####..#............# ..#..##.......... #.#..#######..... #.#..# ...# ..#.. #....# ...# .. ####.##@..# #..@?..# #........∩# #######...# ...# ...# <..# ...# #### You could see Terence. Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 endoplasms (D:1) 6 hobgoblins A quokka (D:2) 5 ball pythons A frilled lizard (D:2) 11 goblins 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 sling, 13 | poisoned darts, a +1 cloak, a potion of attraction; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Eringya's | Surprising Crocodile, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 673 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 856 | D:2 | Reached skill level 3 in Ranged Weapons 903 | D:2 | Reached skill level 1 in Stealth 925 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/4 949 | D:2 | Encountered Robin 1166 | D:2 | Killed Robin 1336 | D:2 | Found Ryh Oly's Weapon Shoppe. 1339 | D:2 | Encountered Terence 1347 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_loops_corners D:2: minmay_alternating_diamond, layout_rooms, serial_shops, shop, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Stealth | 1 | 1.2 Fighting | | 0.8 Throwing | | 1.2 Dodging | | 1.1 Spellcasting | | 1.0 Summonings | | 2.3 Invocations | | 1.0 Evocations | | 1.0 Action || total ---------------------------++------- Fire: Sling || 72 Armour: None || 29 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1339 | 29 | 143 | 1010 | 2 | 684.0 | Dungeon | 1368 | 1339 | 29 | 143 | 1010 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 372 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+