Dungeon Crawl Stone Soup version 0.35-a0-258-g8c878a6c5f (webtiles) character file. Game seed: 12428507792234334228 0 slep the Vexing (level 1, -1/13 HPs) Began as a Poltergeist Wanderer on Apr 7, 2026. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (58 turns). slep the Vexing (Poltergeist Wanderer) Turns: 58, Time: 00:00:11 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 2/2 EV: 10 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) d - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - a datura-tipped dart Armour d - a +1 cloak (haunted) Wands a - a wand of flame (7) Scrolls c - a scroll of enchant armour {unknown} Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 1.2 Throwing + Level 3.0 Stealth + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 1.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, an atropa-tipped dart, a datura-tipped dart, a +1 cloak, a wand of flame (7), a potion of curing; and the following spell memorised: Slow; and the following spells available to memorise: Gloom. Found 4 stones. You reach down and open the door. There is an open door here. c - a scroll labelled TOTOURR AMOUS You now have 9 gold pieces. You encounter a goblin. It is wielding a +0 club. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! You encounter a hobgoblin. The hobgoblin shouts! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ############### #.............. #.............. ##########.............. ........##.............. #.....##.............. #....g##..........)... #....@##.............. #.....##.............. #..................... #.....##.............. #.######.............. #. #.............. . ##.############ . #.#####.######## ...............+ You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, an | atropa-tipped dart, a datura-tipped dart, a +1 cloak, a | wand of flame (7), a potion of curing; and the following | spell memorised: Slow; and the following spells available | to memorise: Gloom. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 58 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, shapermc_ecumenical_altar_petra Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Armour: None || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 43 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 43 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+