Dungeon Crawl Stone Soup version 0.35-a0-258-g8c878a6c5f (webtiles) character file. Game seed: 3698665106001697386 23 slep the Shooter (level 3, -4/25 HPs) Began as a Formicid Wanderer on Apr 7, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (904 turns). slep the Shooter (Formicid Wanderer) Turns: 904, Time: 00:02:10 Health: -4/25 AC: 4 Str: 18 XL: 3 Next: 12% Magic: 5/5 EV: 15 Int: 11 God: Gold: 84 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 sling d - a +0 hand axe (weapon) Missiles g - 4 boomerangs Armour b - a +0 cloak (worn) c - a +0 leather armour (worn) Jewellery e - a +5 ring of evasion (worn) f - a ring of magical power Scrolls c - a scroll of identify {unknown} Potions m - a potion of might Skills: + Level 0.3 Fighting + Level 0.5 Axes + Level 2.2 Ranged Weapons + Level 1.1 Throwing + Level 2.2 Armour + Level 0.3 Dodging + Level 2.2 Stealth + Level 1.4 Spellcasting + Level 1.7 Air Magic + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Airstrike Air 2% 2d(1-17) 88% 4 Forge Lightning Spire Air/Frge 2% 3d4 95% 4 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm closely misses you. You disentangle yourself. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You die... .....#......♣♣ .............♣♣ .........$....♣# ...............+ .#...#..!#.....+ ................+ .........w......♣ .........@.†...♣ ♣......#..†...♣♣ ♣.?.........♣♣ ♣......$..♣♣ ♣♣.......♣♣ ♣♣.....♣♣ ♣♣...♣♣ ##'''# #....# You could see a ribbon worm (catching breath). Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:2) 4 goblins (D:1) 5 kobolds (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 sling, a +0 | cloak, a +0 leather armour, a potion of might; and the | following spell memorised: Shock; and the following spells | available to memorise: Airstrike, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 247 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/4 783 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/5 904 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_basic, kennysheep_cluttered_room, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Fighting | | 0.3 Axes | | 0.5 Ranged Weapons | | 2.2 Throwing | | 1.1 Armour | | 2.2 Dodging | | 0.3 Spellcasting | | 1.4 Air Magic | | 1.7 Evocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 85 Melee: Hand axe || 87 Fire: Sling || 15 Cast: Shock || 2 Stab: Sleeping || 1 Armour: Leather armour || 48 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 933 | 914 | 19 | 0 | 679 | 2 | 466.5 | Dungeon | 933 | 914 | 19 | 0 | 679 | 2 | 466.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+