Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 5673152557021745180 25 slep the Charlatan (level 2, -3/19 HPs) Began as a Demonspawn Wanderer on July 13, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (990 turns). slep the Charlatan (Demonspawn Wanderer) Turns: 990, Time: 00:01:51 Health: -3/19 AC: 9 Str: 16 XL: 2 Next: 82% Magic: 2/2 EV: 9 Int: 9 God: Gold: 61 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn d - quill talisman %: no passive effects @: quill-form, sanguine armoured A: quills, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles e - 4 curare-tipped darts f - a throwing net Armour b - a +0 leather armour (worn) c - a +0 buckler (worn) Talismans d - a quill talisman (worn) Wands c - a wand of iceblast (4) (quivered) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of summoning {unknown} h - a scroll of poison {unknown} j - a scroll of teleportation {unknown} Potions c - 2 potions of curing d - a potion of berserk rage {unknown} f - a potion of resistance {unknown} Baubles b - 3 flux baubles Skills: + Level 0.1 Fighting + Level 1.0 Maces & Flails + Level 0.6 Armour + Level 0.5 Dodging + Level 0.7 Stealth + Level 3.7 Shields + Level 5.0 Evocations + Level 1.0 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 54% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. When seriously injured, your blood forms armour. (AC +6) Message History The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You block the ribbon worm's attack. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. Your blood armour dries and flakes away. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm is struck by your quills. The ribbon worm bites you. Your blood congeals into armour. You disentangle yourself. The ribbon worm is struck by your quills. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm is struck by your quills. The ribbon worm bites you. You die... ########### #.........# ##### #.#######.# ##.... #@# #.# #...## #w# #.###...## #.....###.#..†.... #................. #.########........ #.# #.......## ... ##†....... #.# ##.###### #.# # You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons 3 bats A frilled lizard (D:2) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | leather armour, a +0 buckler, a wand of iceblast (4), 3 | flux baubles, a potion of curing. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 190 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 190 | D:1 | Reached XP level 2. HP: 5/19 MP: 2/2 880 | D:2 | Reached skill level 1 in Maces & Flails 990 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring D:2: layout_loops_corners, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 1 | 1.0 Fighting | | 0.1 Armour | | 0.6 Dodging | | 0.5 Stealth | | 0.7 Shields | | 3.7 Evocations | | 5.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Attack: Normal || 123 Melee: Club || 123 Stab: Sleeping || 2 Armour: Leather armour || 83 Dodge: Dodged || 68 Block: Buckler || 27 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1028 | 995 | 33 | 0 | 719 | 2 | 514.0 | Dungeon | 1028 | 995 | 33 | 0 | 719 | 2 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 165 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+