Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 14063759766939871697 4 slep the Tinkerer (level 1, 0/16 HPs) Began as a Demonspawn Wanderer on July 17, 2026. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (23 turns). slep the Tinkerer (Demonspawn Wanderer) Turns: 23, Time: 00:00:11 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 50% Magic: 2/2 EV: 10 Int: 13 God: Gold: 5 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 helmet (worn) c - a +0 robe (worn) Potions h - a potion of haste Skills: + Level 2.1 Fighting + Level 1.7 Long Blades + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.7 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 10% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You begin with the following items: a +0 long sword, a +0 helmet, a +0 robe, a potion of haste; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. You now have 5 gold pieces. You encounter 2 jackals. The jackal barks! x2; You hear a bark! You encounter a jackal. You encounter a quokka. The jackal bites you. There is a staircase leading out of the dungeon here. You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. You encounter a jackal. The jackal barely misses you. You encounter an endoplasm. The jackal barely misses you. The jackal leaves your sight. You hit the jackal but do no damage. The jackal bites you. You slash the jackal! You kill the jackal! The jackal bites you. You hit the jackal. You kill the jackal! The jackal barks! The jackal bites you. You slash the jackal! You kill the jackal! The jackal closely misses you. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The jackal barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You die... ....## #...# # #.r# #. #.## #. #h.# #.. ##..# #..## #..## #...##..# #j@hr.# ####### You could see an endoplasm, a quokka and a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 long sword, a | +0 helmet, a +0 robe, a potion of haste; and the following | spell memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 23 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 9 Melee: Long sword || 9 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 6 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 6 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+