Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 7659691986641544447 11 slep the Ducker (level 2, 0/21 HPs) Began as a Formicid Wanderer on July 20, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (356 turns). slep the Ducker (Formicid Wanderer) Turns: 356, Time: 00:01:57 Health: 0/21 AC: 4 Str: 15 XL: 2 Next: 35% Magic: 3/3 EV: 11 Int: 11 God: Gold: 26 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) f - orb {Stardust} rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + d - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 pair of gloves (worn) c - a +0 leather armour (worn) e - a +0 pair of gloves f - an orb of stardust (worn) Jewellery d - a ring of willpower (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of fear {unknown} Potions A - a potion of attraction d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} k - a potion of cancellation {unknown} l - a potion of might {unknown} n - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Maces & Flails + Level 1.2 Armour + Level 3.1 Dodging + Level 1.1 Spellcasting + Level 2.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 6% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ball python barely misses you. You hit the ball python. You kill the ball python! You encounter an endoplasm. The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. The goblin attacks as it pursues you! The goblin barely misses you. The endoplasm freezes you. You are frozen. The goblin attacks as it pursues you! The goblin hits you but does no damage. You hit the endoplasm but do no damage. The goblin barely misses you. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. The goblin closely misses you. The endoplasm misses you. The endoplasm barely misses you. You sock the endoplasm! You kill the endoplasm! The goblin hits you with a +0 club. The endoplasm freezes you. You are frozen. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. The goblin hits you with a +0 club. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You sock the goblin! You kill the goblin! The hobgoblin hits you but does no damage. The endoplasm closely misses you. The hobgoblin closely misses you. Unknown command. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ######## #. #......# #. #......# #.. #......## #... #.......#### ## #...###@$........######. #.....gj................ #...#..###..####...◊.... #. #..# ##..# ###.◊P◊.. #..# ##.# #.◊.◊♣◊ #ß..ß #.# #..PP_. ....... #.# #..P♣◊. #...>...# #.# ###...◊♣♣ #.#ß..ß## #.###....P... You could see an endoplasm and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 5 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 flail, a +0 | pair of gloves, a +0 leather armour, a potion of | attraction; and the following spell memorised: Slow; and | the following spells available to memorise: Confusing | Touch. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 91 | D:1 | Found a faded altar of an unknown god. 239 | D:1 | Reached skill level 3 in Dodging 239 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/3 356 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, dreamdust_ecumenical_altar_grove, item_on_display_a_b, dk_noncrumbling_4, st_stairs_6 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 1.1 Maces & Flails | | 2.2 Armour | | 1.2 Spellcasting | | 1.1 Hexes | | 2.5 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Flail || 28 Ability: Dig || 1 Armour: Leather armour || 34 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 363 | 363 | 0 | 0 | 242 | 1 | 363.0 | Dungeon | 363 | 363 | 0 | 0 | 242 | 1 | 363.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 363 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+