Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 13156655235418412659 80 slep the Slasher (level 4, -1/32 HPs) Began as a Demonspawn Wanderer on July 26, 2026. Slain by Terence ... wielding a +0 heavy hand axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (2441 turns). slep the Slasher (Demonspawn Wanderer) Turns: 2441, Time: 00:04:29 Health: -1/32 AC: 4 Str: 14 XL: 4 Next: 18% Magic: 7/7 EV: 10 Int: 9 God: Gold: 33 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.20/turn %: no passive effects @: mighty A: powered by pain 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion d - a +0 hand axe (weapon) Missiles f - a poisoned dart (quivered) Armour b - a +0 pair of gloves (worn) c - a +0 leather armour (worn) Jewellery e - a ring of positive energy g - a ring of willpower (worn) h - a ring of resist corrosion Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of fog {unknown} h - a scroll of poison {unknown} j - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} Potions c - 2 potions of curing d - a potion of lignification {unknown} f - 2 potions of brilliance {unknown} Baubles g - 3 flux baubles Skills: + Level 1.1 Fighting + Level 3.1 Long Blades + Level 1.6 Axes + Level 1.0 Armour + Level 1.3 Dodging + Level 1.2 Stealth + Level 2.0 Spellcasting + Level 2.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 34% 2 Frozen Ramparts Ice 12% 1d2 36% 3 Magic Dart Conj 0% 1d3 38% 1 Hailstorm Conj/Ice 3% 3d5 56% 3 Call Canine Familiar Summ 0% N/A 77% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History You hit Terence. Terence is lightly wounded. Terence hits you with a +0 heavy hand axe! You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 heavy hand axe! You focus on the pain. You feel very mighty all of a sudden. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence looks more healthy. Terence hits you with a +0 heavy hand axe! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 heavy hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. You hit Terence. Terence is almost dead. Terence hits you with a +0 heavy hand axe. You die... Terence says, "Finally, peace and quiet." ## .. ...##.###.####### .@..#...........#### .......##.#..@....<# #.......>...@......# .........#.(###.##.# ..........# #.##.# #.......###.##.# ##.#.......#.##.# .#..........##.#### . #.##รท#.......#....# ..##.##..##.....#.##.# You could see Terence. Vanquished Creatures 3 adders A ribbon worm (D:2) 4 dart slugs 3 orcs (D:2) 2 endoplasms (D:1) 7 hobgoblins 4 jackals (D:1) 2 quokkas 5 ball pythons A bat (D:2) 3 frilled lizards 5 goblins 4 kobolds (D:1) 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 falchion, a +0 | pair of gloves, a +0 leather armour, a potion of curing; | and the following spell memorised: Freeze; and the | following spells available to memorise: Ensorcelled | Hibernation, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 253 | D:1 | Reached skill level 3 in Long Blades 277 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 1006 | D:2 | Reached XP level 3. HP: 23/26 MP: 6/6 1233 | D:2 | Reached skill level 1 in Axes 1254 | D:2 | Found a faded altar of an unknown god. 1470 | D:2 | Reached skill level 1 in Stealth 1693 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1693 | D:2 | Reached XP level 4. HP: 29/32 MP: 7/7 1911 | D:3 | Reached skill level 1 in Armour 2011 | D:3 | Encountered Terence 2441 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, nrook_uturn D:2: layout_basic, basic_ecumenical_altar D:3: wad_pebble_path, layout_basic, hangedman_decor_growths, nicolae_elevator_lobby_plus, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 | 3.1 Axes | 1 | 1.6 Stealth | 1 | 1.2 Armour | 1 | 1.0 Fighting | | 1.1 Dodging | | 1.3 Spellcasting | | 2.0 Ice Magic | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 160 | 28 || 188 Melee: Hand axe | 165 | 28 || 193 Throw: Dart | 3 | 1 || 4 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 112 | 17 || 129 Dodge: Dodged | 94 | 14 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2489 | 2463 | 26 | 300 | 1686 | 3 | 829.7 | Dungeon | 2489 | 2463 | 26 | 300 | 1686 | 3 | 829.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 966 daAuts D:1: 955 daAuts D:3: 568 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+