Dungeon Crawl Stone Soup version 0.35-a0-848-gd8b905dbbe (webtiles) character file. Game seed: 7506837276370337551 456 slep the Vexing (level 6, 0/44 HPs) Began as a Demonspawn Wanderer on Aug 14, 2026. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:08:32 (4302 turns). slep the Vexing (Demonspawn Wanderer) Turns: 4302, Time: 00:08:32 Health: 0/44 AC: 3 Str: 15 XL: 6 Next: 77% Magic: 9/9 EV: 10 Int: 12 God: Gold: 318 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (100%) l - +1 hand axe (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... e - amulet of wildshape Stlth ++ g - ring of willpower HPRegen 0.27/turn j - ring of protection from cold MPRegen 0.11/turn d - quill talisman %: no passive effects @: lethally poisoned (0 -> -21), quill-form A: quills, spiny 1 a: no special abilities You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 318 gold pieces. Inventory: Hand Weapons h - a +0 spear l - a +1 hand axe of venom (weapon) Missiles a - 19 boomerangs c - a throwing net p - a poisoned dart (quivered) Armour b - a +0 leather armour (worn) f - a +1 pair of gloves i - a +0 cloak m - a scarf of repulsion o - a +0 pair of gloves Jewellery e - an amulet of wildshape (worn) g - a ring of willpower (worn) j - a ring of protection from cold (worn) k - an amulet of dissipation Talismans d - a quill talisman (worn) n - the quill talisman of the Shrike {Rampage *Corrode rC+ Int+3} (You found it on level 4 of the Dungeon) [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Wands e - a wand of paralysis (6) Scrolls c - 2 scrolls of poison {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of fear {unknown} n - 2 scrolls of noise {unknown} d - a scroll of fog {unknown} q - a scroll of blinking {unknown} Potions A - a potion of attraction h - 3 potions of haste w - 5 potions of heal wounds f - 2 potions of moonshine {unknown} j - a potion of brilliance {unknown} o - 2 potions of might {unknown} p - 2 potions of enlightenment {unknown} s - a potion of cancellation {unknown} t - a potion of berserk rage {unknown} Baubles g - 2 flux baubles Skills: + Level 2.2 Fighting + Level 2.1 Axes + Level 0.3(1.3) Polearms + Level 1.2 Throwing + Level 2.1 Armour + Level 1.3 Dodging + Level 3.8 Stealth + Level 1.7 Unarmed Combat + Level 2.0 Spellcasting + Level 4.5 Hexes + Level 1.2(6.2) Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 16% 3 Kiss of Death Conj/Necr 4% 2d5 32% 1 Gloom Hex/Necr 12% N/A 36% 3 Stone Arrow Conj/Erth 2% 3d7 69% 3 Brom's Barrelling Bould Conj/Erth 1% 2d4 97% 4 Olgreb's Toxic Radiance Alch 1% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are partially covered in sharp spines. Message History The water moccasin bites you but does no damage. The water moccasin bites you! You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin is struck by your quills. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin is struck by your spines. The water moccasin bites you but does no damage. You are too injured to fight recklessly! Unknown command. You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin is struck by your spines. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is struck by your spines. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is poisoned. The water moccasin is severely wounded. You feel sick. The water moccasin is struck by your quills. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You die... #### ######### ..... #.......+ ......#.......# (...(.S@......# ##(...##.....## . #... ##.....##>. #... #.......... #.<.. #.....[.... #.....#.......... #.....##.....##.. #....##))...# . #.......)...###+ You could see a water moccasin (very poisoned). Vanquished Creatures An ogre (D:5) A phantom (D:4) A bombardier beetle (D:5) A hound (D:4) An orc priest (D:4) A sleepcap (D:4) An orc wizard (D:5) 4 gnolls (D:4) 2 adders A dart slug (D:2) 4 ribbon worms (D:2) 13 orcs 5 endoplasms 9 hobgoblins 7 jackals 3 quokkas 7 ball pythons 7 bats 6 frilled lizards 9 goblins 7 kobolds 8 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: 8 boomerangs, a +0 | leather armour, a potion of attraction, a potion of haste; | and the following spell memorised: Slow; and the following | spells available to memorise: Sigil of Binding, Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 327 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 327 | D:1 | Reached XP level 2. HP: 19/21 MP: 5/5 1192 | D:2 | Reached XP level 3. HP: 21/26 MP: 6/6 1681 | D:2 | Found a shadowy altar of Dithmenos. 1709 | D:2 | Reached skill level 1 in Stealth 1779 | D:2 | Found a faded altar of an unknown god. 2337 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 2716 | D:4 | HP: 1/32 [gnoll/+0 halberd (10)] 2728 | D:4 | HP: 1/32 [gnoll/+0 halberd (11)] 2955 | D:4 | Reached skill level 1 in Axes 2959 | D:4 | Reached XP level 5. HP: 14/37 MP: 8/8 3357 | D:4 | Reached skill level 1 in Dodging 3364 | D:4 | Reached skill level 1 in Shapeshifting 3364 | D:4 | Reached XP level 6. HP: 18/44 MP: 9/9 3517 | D:4 | Identified the quill talisman of the Shrike {Rampage | *Corrode rC+ Int+3} 3849 | D:5 | Entered Level 5 of the Dungeon 3968 | D:5 | Found a snail-covered altar of Cheibriados. 4292 | D:5 | Encountered a water moccasin 4302 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_misc_feat_pillars D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_notcrosses, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_end_3, infiniplex_forest_clump_curved, infiniplex_forest_clump_C D:3: layout_basic, st_stairs_3, grunt_ministairs_9, wander_ebering_terrifying_dragon_lair D:4: minmay_angry_zag, layout_loops_ring D:5: layout_gridville, nicolae_cheibriados_the_sands_of_time, minmay_temple_entry_grid Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.8 Axes | 1 2 | 2.1 Dodging | 1 | 1.3 Fighting | 2 | 2.2 Shapeshifting | 1 | 1.2 Armour | 2 | 2.1 Polearms | | 0.3 Throwing | | 1.2 Unarmed Combat | | 1.7 Spellcasting | | 2.0 Hexes | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 177 | 76 || 253 Melee: Unarmed | 112 | || 112 Punch | 3 | || 3 Spear | 61 | || 61 Hand axe | 4 | 86 || 90 Throw: Boomerang | 3 | || 3 Dart | 9 | 11 || 20 Drink: Heal wounds | | 2 || 2 Stab: Sleeping | 4 | 9 || 13 Armour: Leather armour | 87 | 64 || 151 Dodge: Dodged | 68 | 35 || 103 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4326 | 4157 | 169 | 121 | 3305 | 5 | 865.2 | Dungeon | 4326 | 4157 | 169 | 121 | 3305 | 5 | 865.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1084 daAuts D:4: 1070 daAuts D:1: 981 daAuts D:3: 732 daAuts D:5: 457 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+