slep Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, -2, D:1) a bat skeleton (2, -2, D:1) a rat skeleton (2, 22, D:1) a +0 mace (9, 1, D:1) a bat skeleton (24, 11, D:1) a hobgoblin skeleton (26, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 40, D:1) a +0 short sword (29, -1, D:1) a +0 short sword a kobold skeleton (30, -3, D:1) a +0 whip a stone a +0 ring mail (30, -1, D:1) a frilled lizard skeleton (32, 0, D:1) a +0 short sword (44, 26, D:1) a +0 arbalest Level 2 of the Dungeon (3, 2, D:2) a bat corpse (skeletalised by now) (11, 8, D:2) a bat skeleton (12, 16, D:2) a +0 club 5 stones a kobold skeleton (13, 10, D:2) a +0 short sword (20, 22, D:2) a frilled lizard skeleton (26, 23, D:2) a stone a +0 dagger (26, 31, D:2) a rat skeleton (32, 44, D:2) a +0 quarterstaff (36, 27, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (43, 17, D:2) a +0 sling (45, 40, D:2) a rat corpse (skeletalised by now) (46, 0, D:2) a +0 hand axe (48, 8, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (50, 10, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip an adder corpse (1, 1, D:3) a +0 flail a +0 ring mail (4, 1, D:3) a staff of necromancy a +0 club