slep Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 26, D:1) a ball python corpse (skeletalised by now) (9, -9, D:1) a +0 war axe (10, 4, D:1) a hobgoblin corpse (skeletalised by now) (12, 19, D:1) a +0 dagger (12, 38, D:1) a rat corpse (skeletalised by now) (15, -7, D:1) a hobgoblin corpse (skeletalised by now) (15, 1, D:1) a +0 dagger (25, 0, D:1) a hobgoblin skeleton (29, 52, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, -7, D:1) a ball python corpse (34, 31, D:1) a +0 dagger (37, 48, D:1) an inkwell talisman (37, 49, D:1) a +0 dagger (46, 11, D:1) a rat skeleton a ball python skeleton a rat skeleton (53, 52, D:1) a ball python corpse (skeletalised by now) (58, 37, D:1) a rat corpse (skeletalised by now) (58, 48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (unseen) (8, 7, D:2) a frilled lizard corpse