slep Level 1 of the Dungeon [Shop] Niek Opunywa's Antique Weapon Shoppe the +9 dagger "Ezenimidgh" {protect, rPois Dex+2 SInv} (1407 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 club (10 gold) a +0 hand axe (63 gold) a +0 flail (73 gold) a +0 short sword (63 gold) the +3 morningstar of Deformation {heavy, ^Fragile Str+3 Int+4 Dex+2} (968 gold) ^Fragile: It will be destroyed if unequipped. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 club (10 gold) (9, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 2, D:1) a ball python corpse (skeletalised by now) (11, 15, D:1) a ball python corpse (skeletalised by now) (22, 25, D:1) a +0 ring mail (24, 11, D:1) a +0 dagger (26, 14, D:1) a +0 robe a human skeleton (31, 4, D:1) a bat skeleton (38, 6, D:1) a quokka skeleton (40, -3, D:1) a +0 leather armour (46, 5, D:1) a bat skeleton (47, 5, D:1) a jackal skeleton (51, -4, D:1) a +0 spear (52, 5, D:1) a bat skeleton (54, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 13, D:2) a rat corpse (skeletalised by now) (4, 13, D:2) a ball python skeleton (5, -31, D:2) a +0 ring mail (11, 14, D:2) a +0 leather armour (12, 13, D:2) a +0 sling (22, -12, D:2) a +0 scale mail (27, 4, D:2) a +0 sling a +0 club (27, 5, D:2) a +0 dagger (28, 5, D:2) a +0 club a +0 club a +0 club a +0 spear a +0 animal skin a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (40, 1, D:2) a +0 dagger (43, 4, D:2) a +0 club (43, 5, D:2) a +0 lajatang a goblin corpse (skeletalised by now) (44, -10, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (4, -1, D:3) a +0 club (7, 1, D:3) a +0 long sword (8, -17, D:3) a +0 short sword (12, -16, D:3) a +0 club a goblin corpse (15, 7, D:3) a frilled lizard corpse (skeletalised by now) (19, -2, D:3) a +0 club 3 stones a kobold corpse (20, -14, D:3) a +0 hand axe (20, -2, D:3) a +0 dagger a goblin corpse (21, 9, D:3) a +0 sling (22, -15, D:3) a hobgoblin corpse (23, -21, D:3) the +1 robe of Rumaipn {^Contam Rampage +Blink +Inv} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. +Inv: It lets you turn invisible. It cannot be enchanted further. (31, 26, D:3) a +0 mace (35, 23, D:3) a +0 dagger (42, 28, D:3) a +0 hand axe a +0 morningstar a +0 leather armour an orc corpse (42, 30, D:3) a +0 dagger a +0 chain mail