slep Level 1 of the Dungeon [Shop] Nueshue's One-of-a-Kind Rings the ring of the Witching Priest {rElec rC+ rCorr Str+6 Dex-5} (560 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). the ring "Lur Odamm" {rElec rF- Str+4 Dex-2 SInv} (264 gold) [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. a +8 ring of dexterity (unknown) (660 gold) a +9 ring of strength (unknown) (936 gold) a +2 ring of protection (unknown) (120 gold) a +3 ring of dexterity (unknown) (120 gold) a +4 ring of intelligence (180 gold) the ring of Contentment {rCorr EV+5 Int+2 Dex+2 Clar} (852 gold) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (9, 32, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, -17, D:1) a ball python skeleton (10, -13, D:1) a +0 ring mail (14, -9, D:1) a +0 club a kobold corpse (skeletalised by now) (30, 11, D:1) a frilled lizard skeleton (42, 13, D:1) a frilled lizard corpse (skeletalised by now) (44, -19, D:1) a +0 leather armour (45, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 3, D:2) a +0 club a goblin corpse (3, -13, D:2) a rat corpse (3, 3, D:2) a +0 short sword a kobold corpse (10, -13, D:2) a +0 morningstar an orc corpse (11, -14, D:2) a +0 spear (11, 2, D:2) a ball python corpse (14, -11, D:2) 11 gold pieces (16, -8, D:2) a +0 quarterstaff