slep Level 1 of the Dungeon (1, 6, D:1) a medusa talisman (12, -6, D:1) a bat corpse (skeletalised by now) (18, 0, D:1) a +0 dagger (24, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 16, D:1) an inkwell talisman (38, 28, D:1) a +0 club (40, 29, D:1) a +0 dagger of electrocution (42, 35, D:1) a +0 dagger (45, -7, D:1) a +0 whip 5 stones (49, 20, D:1) a +0 leather armour (49, 34, D:1) a ball python skeleton (50, 7, D:1) a +0 spear (50, 8, D:1) a +0 dagger (52, 36, D:1) a bat skeleton (60, -1, D:1) a +0 dagger a stone (60, 36, D:1) a +0 robe (62, 2, D:1) a frilled lizard skeleton (65, 41, D:1) a +0 dagger a goblin skeleton (68, 41, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, -1, D:2) a rat corpse (1, 0, D:2) a hobgoblin corpse (14, -20, D:2) a +0 club a goblin corpse (15, -13, D:2) a +0 dagger a goblin corpse (18, 8, D:2) a +0 mace (23, -14, D:2) a +0 dagger (25, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, 21, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, 32, D:2) a +0 long sword