Dungeon Crawl Stone Soup version 0.35-a0-1007-gc6fcae7439 (webtiles) character file. Game seed: 11693668968398354383 67 slep the Sneak (level 3, -2/27 HPs) Began as a Demonspawn Wanderer on Sept 9, 2026. Slain by a crocodile (6 damage) ... in a sewer. The game lasted 00:03:21 (1833 turns). slep the Sneak (Demonspawn Wanderer) Turns: 1833, Time: 00:03:21 Health: -2/27 AC: 8 Str: 14 XL: 3 Next: 98% Magic: 3/3 EV: 10 Int: 9 God: Gold: 92 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +3 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1, demonic magic 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 92 gold pieces. Inventory: Hand Weapons a - a +3 mace (weapon) b - a +0 short sword h - the +6 spear of the Shining Light {antimagic, Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. Missiles d - 5 boomerangs i - 4 poisoned darts (quivered) Armour c - a +0 leather armour (worn) g - a +0 cloak (worn) Jewellery e - a +4 ring of protection (worn) f - an amulet of reflection Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of noise {unknown} j - a scroll of amnesia {unknown} m - 2 scrolls of fog {unknown} Potions A - a potion of attraction d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} k - a potion of mutation {unknown} l - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} o - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 1.0 Short Blades + Level 3.1 Maces & Flails + Level 1.2 Armour + Level 0.1 Dodging + Level 4.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Soul Splinter Necr 0% N/A 45% 1 Scorch Fire 0% 2d5 58% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History The crocodile closely misses you. You closely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! You encounter a jackal. You hit the crocodile. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! Found a ribbon worm corpse and a war axe. You hit the crocodile but do no damage. The crocodile is moderately wounded. The crocodile bites you but does no damage. The crocodile bites you! You hit the crocodile. The crocodile is moderately wounded. The jackal barks! The jackal stops to sniff the ground. The crocodile bites you. You hit the crocodile but do no damage. The crocodile is moderately wounded. The crocodile bites you but does no damage. You miss the crocodile. The crocodile is moderately wounded. The jackal bites you. The crocodile barely misses you. The jackal bites you but does no damage. You hit the crocodile. The crocodile is heavily wounded. The jackal bites you but does no damage. The crocodile barely misses you. The jackal bites you but does no damage. The crocodile misses you. You hit the crocodile. The crocodile is severely wounded. The jackal completely misses you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the crocodile. The crocodile is heavily wounded. The jackal closely misses you. The crocodile bites you. You die... #### ## ## ..~.## #=) ###†. .~~..### $.##~.. #~~.~.### ###~.... #...~.## #(÷.~..## ##~~..~~ #..~h~### ###...~.## #l@..~####~~.~.### ###÷..~..~.~.### ###....~.### ######## You could see a crocodile and a jackal. Vanquished Creatures An adder (D:2) A river rat (D:3) A dart slug (D:1) 5 endoplasms 6 hobgoblins 4 jackals (Sewer) 2 quokkas 5 ball pythons 6 bats 3 frilled lizards 2 goblins (D:1) 9 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +3 mace, a +0 | short sword, a +0 leather armour, a potion of attraction. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 230 | D:1 | Reached skill level 3 in Stealth 254 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 877 | D:2 | Identified the +6 spear of the Shining Light {antimagic, | Str+4} 1032 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1032 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1636 | D:3 | Found a shimmering blue altar of Sif Muna. 1693 | D:3 | Found a glowing drain. 1707 | D:3 | Reached skill level 4 in Stealth 1723 | Sewer | Entered a sewer 1814 | Sewer | Encountered a crocodile 1833 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, minmay_pentomino_z2 D:2: layout_basic D:3: layout_loops_ring, lemuel_tele_altar, nicolae_wu_jian_enter_the_monastery, portal_sewer_entry_a, mrwooster_statue_mirror, uniq_terence, uniq_natasha, uniq_sigmund, uniq_ijyb Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.1 Stealth | 3 4 | 4.1 Fighting | | 2.1 Short Blades | | 1.0 Armour | | 1.2 Dodging | | 0.1 Action || total ---------------------------++------- Attack: Normal || 130 Melee: Mace || 130 Throw: Dart || 5 Stab: Sleeping || 15 Armour: Leather armour || 99 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1873 | 1859 | 14 | 0 | 1419 | 4 | 468.2 | Dungeon | 1747 | 1733 | 14 | 0 | 1370 | 3 | 582.3 | Sewer | 125 | 125 | 0 | 0 | 49 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 846 daAuts D:1: 769 daAuts D:3: 131 daAuts Sewer: 125 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+