slep Level 1 of the Dungeon [Shop] Hoekh's Weapon Shoppe a +0 mace (33 gold) a +0 club (5 gold) 2 poisoned darts (13 gold) the +8 trident "Dragonbane" {elec, Will+ rCorr Str+2} (782 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 quarterstaff (55 gold) a +0 mace (33 gold) a +2 shortbow of freezing (191 gold) (0, 0, D:1) a parchment of Swiftness (0, 2, D:1) a +0 robe (0, 10, D:1) a frilled lizard corpse (skeletalised by now) (5, 9, D:1) a +0 sling (5, 35, D:1) a +0 club (7, 0, D:1) a +0 dagger a goblin skeleton (10, 23, D:1) a rat corpse (skeletalised by now) (21, 2, D:1) a bat skeleton (24, 30, D:1) a rat skeleton (33, 1, D:1) a +0 leather armour (33, 8, D:1) a jackal corpse (skeletalised by now) (33, 9, D:1) a hobgoblin corpse (skeletalised by now) (34, 19, D:1) a +0 rapier (36, 2, D:1) a rat skeleton (46, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -3, D:1) a +0 club Level 2 of the Dungeon (2, -31, D:2) a ball python corpse (skeletalised by now) (4, -14, D:2) a scroll of noise (4, -11, D:2) a +0 ring mail (4, -4, D:2) a +0 dagger (8, 0, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, -22, D:2) a quokka corpse (skeletalised by now) (15, -24, D:2) a +0 dagger (17, 4, D:2) a +0 dagger (20, 9, D:2) a ball python corpse (skeletalised by now) (21, -1, D:2) a quokka corpse (skeletalised by now) (21, 7, D:2) a +0 sling (23, -8, D:2) a +0 robe (24, 6, D:2) a +0 ring mail (25, -19, D:2) the felid skeleton of Natasha (27, -21, D:2) a +0 dagger a rat skeleton a goblin skeleton (34, -5, D:2) a +0 short sword (38, -11, D:2) a bat corpse (skeletalised by now) (42, -26, D:2) a rat skeleton (43, -12, D:2) a +0 mace Level 3 of the Dungeon [Shop] Dinkaz's Distillery a potion of brilliance (unknown) (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) (0, 0, D:3) a +0 hand axe a +0 robe a hobgoblin corpse (skeletalised by now) (12, 37, D:3) a +0 ring mail (33, 31, D:3) a ball python corpse (skeletalised by now) (54, -20, D:3) a parchment of Swiftness Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (10, 5, D:4) the +1 leather armour "Loat" {Harm rN++} Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (11, 2, D:4) a ball python corpse (skeletalised by now) (25, 0, D:4) a +0 short sword a +0 ring mail a +0 short sword a +0 chain mail an orc skeleton (25, 1, D:4) a +0 hand axe a +0 chain mail (27, 4, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (27, 18, D:4) a +0 dagger (30, 5, D:4) a +0 dagger a +0 robe (36, -21, D:4) a +0 dagger a goblin skeleton (40, -1, D:4) an iguana skeleton (43, -19, D:4) 3 large rocks (48, -5, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, 6, D:5) a black bear corpse (10, 13, D:5) a +0 leather armour