slep Level 1 of the Dungeon (3, -18, D:1) a +0 club (3, -3, D:1) a jackal corpse (skeletalised by now) (4, -3, D:1) a jackal corpse (skeletalised by now) (4, -2, D:1) a jackal corpse (skeletalised by now) (7, -3, D:1) a bat skeleton (7, -1, D:1) a +0 club a goblin skeleton (9, -27, D:1) a +0 short sword (11, -8, D:1) a +0 club 5 stones (18, -17, D:1) a rat skeleton (22, -2, D:1) 5 large rocks (33, -17, D:1) 4 large rocks (37, -25, D:1) a frilled lizard corpse (skeletalised by now) (62, -32, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 0, D:2) a +0 leather armour (5, 7, D:2) a +0 ring mail (8, 8, D:2) a +0 ring mail (10, 13, D:2) a +0 sling a +0 dagger a goblin skeleton (10, 42, D:2) a rat corpse (skeletalised by now) (11, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (15, 42, D:2) a +0 long sword (33, 20, D:2) a +0 leather armour (38, 46, D:2) a rat skeleton (40, -2, D:2) a +0 hammer (40, -1, D:2) a +0 hammer (40, 14, D:2) a frilled lizard skeleton (41, 43, D:2) a bat skeleton Level 3 of the Dungeon (1, -12, D:3) a ball python corpse (skeletalised by now) (8, 30, D:3) a +0 mace a boomerang a +0 leather armour (11, 3, D:3) a maw talisman (19, 37, D:3) a +0 dagger (20, -18, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (20, 35, D:3) a +0 short sword (22, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 18, D:3) a +0 dagger a +0 robe (23, 16, D:3) a +0 hand axe a +0 leather armour a kobold skeleton (27, 8, D:3) a +0 whip (28, 22, D:3) a +0 dagger of venom a +0 robe an orc skeleton (33, -7, D:3) a +0 robe (38, 11, D:3) a +0 short sword an orc skeleton (39, 25, D:3) an adder skeleton (39, 26, D:3) a +0 robe (42, 5, D:3) a +0 leather armour (48, 6, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -21, D:4) a +0 ring mail (12, -19, D:4) a +0 dagger a +0 robe a +0 flail a boomerang a +0 ring mail (13, -19, D:4) a +0 hand axe an orc skeleton (13, 21, D:4) a parchment of Fulminant Prism (14, -20, D:4) a +0 war axe an orc skeleton (14, -19, D:4) a +0 short sword a +0 ring mail an orc skeleton (17, -5, D:4) 4 large rocks (19, 10, D:4) a +0 club (19, 14, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (20, 13, D:4) a +0 hand axe (24, 13, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 11, D:4) a +0 short sword (25, 12, D:4) a +0 club a +0 leather armour (25, 13, D:4) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (31, -14, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (34, 25, D:4) a +0 orcbow (40, 23, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (1, 0, D:5) a howler monkey corpse (skeletalised by now) (2, -9, D:5) a +0 scale mail (4, -11, D:5) a +0 robe (21, 19, D:5) a +0 dagger an orc corpse (skeletalised by now) (23, 7, D:5) the spore talisman of the Desert {+Inv MP+9} [spore talisman] +Inv: It lets you turn invisible. MP+9: It affects your magic capacity (+9). (24, 17, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, 17, D:5) a +0 hand axe a +0 chain mail (26, 18, D:5) a +0 mace (37, 17, D:5) an iguana corpse (skeletalised by now) (60, -5, D:5) 3 large rocks Level 6 of the Dungeon (0, 0, D:6) a wand of flame (14) (3, 3, D:6) a potion of magic (4, 1, D:6) a +0 ring mail (5, 3, D:6) a +0 scimitar a +0 robe (9, 2, D:6) a +0 great sword a +0 robe (18, -18, D:6) a water moccasin corpse (22, -15, D:6) a +0 hand axe the Ecumenical Temple