Dungeon Crawl Stone Soup version 0.35-a0-1199-gfef8b5f690 (webtiles) character file. Game seed: 1706262064612727352 101 slep the Chiller (level 4, -7/33 HPs) Began as a Demonspawn Wanderer on Oct 4, 2026. Mangled by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:05 (2210 turns). slep the Chiller (Demonspawn Wanderer) Turns: 2210, Time: 00:04:06 Health: -7/33 AC: 4 Str: 21 XL: 4 Next: 48% Magic: 6/7 EV: 10 Int: 9 God: Gold: 107 SH: 0 Dex: 15 Spells: 6/7 levels left rFire + . . (50%) f - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... c - amulet of dissipation Stlth + d - ring of protection from fire HPRegen 0.25/turn e - +6 ring of strength MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 sling f - a +0 war axe (weapon) Armour b - a +0 leather armour (worn) g - a +0 pair of boots (worn) Jewellery c - an amulet of dissipation (worn) d - a ring of protection from fire (worn) e - a +6 ring of strength (worn) Scrolls f - a scroll of fear c - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions h - 2 potions of haste d - 2 potions of moonshine {unknown} f - a potion of mutation {unknown} Skills: + Level 1.7 Fighting + Level 0.8 Axes + Level 2.8 Ranged Weapons + Level 1.0 Armour + Level 1.1 Dodging + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic + Level 0.1 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 16% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 16% 1d3 22% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 26% 2 Grave Claw Necr 0% 2d7 50% 2 Gloom Hex/Necr 0% N/A 75% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* *You can no longer be shafted in this branch Altars: Trog Shops: D:2 (! Innate Abilities, Weirdness & Mutations You have a small tail. Message History You barely miss the hound. Your sting misses the hound. The hound is almost dead. The hound bites you. The hound closely misses you. The hound bites you but does no damage. You closely miss the hound. The hound is almost dead. The hound closely misses you. The hound bites you. You slash the hound! You kill the hound! Your Armour skill increases to level 1! Your Stealth skill increases to level 1! You encounter a water moccasin. The water moccasin hisses angrily. You start resting. A water moccasin comes into view. Aiming: Ice Thorns (safe; 17% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a water moccasin Thorns of ice sprout around the water moccasin. The ice thorns skewer the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You completely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin barely misses you. You hit the water moccasin. Your sting misses the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin bites you! You die... .# +# .# #.######.##.# .. #.#....#.... .###.#)##.#..# # ..#.#.##.#..##... ...#.##......... ..§.###..###### #.#####.§.# #..# # #....@S^^.# #..# #.#. .........#.## #..#..... ###......#..###......# #......##.....##..... #......##>.....#.#### #......###.......# ######## #........# #........# #......#... You could see a water moccasin. Vanquished Creatures A hound (D:5) 3 adders (D:2) 3 dart slugs 5 endoplasms 7 hobgoblins A quokka (D:2) 3 ball pythons 3 bats 6 frilled lizards 11 goblins 4 kobolds (D:1) 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +1 sling, a +0 | leather armour, a scroll of fear; and the following spell | memorised: Ice Thorns; and the following spells available | to memorise: Frozen Ramparts, Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 260 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 446 | D:1 | Reached skill level 4 in Ice Magic 876 | D:2 | Reached XP level 3. HP: 25/26 MP: 6/6 1302 | D:2 | HP: 1/26 [hobgoblin (3)] 1438 | D:2 | Found Newais's Distillery. 1494 | D:2 | Found Leveniam's Antique Weapon Shop. 1656 | D:2 | Reached XP level 4. HP: 8/32 MP: 4/7 1971 | D:2 | Found a bloodstained altar of Trog. 2165 | D:3 | You fall into a shaft and drop 2 floors! 2165 | D:5 | Entered Level 5 of the Dungeon 2200 | D:5 | Reached skill level 1 in Armour 2200 | D:5 | Reached skill level 1 in Stealth 2201 | D:5 | Encountered a water moccasin 2209 | D:5 | HP: 1/33 [water moccasin (6)] 2210 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring D:2: cheibrodos_greedy_goblins, layout_basic, basic_altar, serial_shops, shop, nicolae_shop_hallway_plus D:3: layout_loops_corners D:5: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 | 2.8 Ice Magic | 4 | 4.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Fighting | | 1.7 Axes | | 0.8 Dodging | | 1.1 Spellcasting | | 2.0 Earth Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 28 || 84 Melee: War axe | 57 | 28 || 85 Tailslap | 4 | 1 || 5 Fire: Sling | 81 | || 81 Cast: Ice Thorns | 2 | 1 || 3 Drink: Heal wounds | 1 | || 1 Haste | 1 | || 1 Magic | 1 | || 1 Lignification | 1 | || 1 Stab: Distracted | | 1 || 1 Armour: Leather armour | 59 | 29 || 88 None | 13 | || 13 Dodge: Dodged | 55 | 20 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2260 | 2208 | 52 | 24 | 1807 | 4 | 565.0 | Dungeon | 2260 | 2208 | 52 | 24 | 1807 | 4 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1495 daAuts D:1: 557 daAuts D:3: 153 daAuts D:5: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+