Dungeon Crawl Stone Soup version 0.35-a0-1199-gfef8b5f690 (webtiles) character file. Game seed: 13544713968505607171 21 slep the Ducker (level 2, 0/21 HPs) Began as a Demonspawn Wanderer on Oct 4, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:21 (790 turns). slep the Ducker (Demonspawn Wanderer) Turns: 790, Time: 00:01:21 Health: 0/21 AC: 4 Str: 10 XL: 2 Next: 65% Magic: 3/3 EV: 12 Int: 9 God: Gold: 21 SH: 0 Dex: 17 Spells: 2/3 levels left rFire + . . (50%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -2) A: hooves 1, fire resistance 1, ephemeral shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 dagger d - a +0 hand axe (weapon) Armour b - a +0 pair of gloves (worn) c - a +0 leather armour (worn) Scrolls t - 2 scrolls of teleportation c - a scroll of fog {unknown} d - a scroll of enchant armour {unknown} Potions h - a potion of haste j - a potion of magic {unknown} Skills: + Level 1.1 Fighting + Level 0.1 Armour + Level 4.0 Dodging + Level 3.1 Stealth + Level 1.0 Spellcasting + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 4% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 69% 3 Inner Flame Hex/Fire 0% N/A 83% 3 Launch Clockwork Bee Frge 0% N/A 83% 3 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have large cloven feet. You are heat resistant. (rF+) A shield forms around you when casting spells or using Invocations. (SH +7) Message History The adder hisses angrily. You closely miss the adder. Your kick misses the adder. The adder bites you. x2 You barely miss the adder. Your kick misses the adder. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. The adder bites you but does no damage. You barely miss the adder. You kick the adder. The adder is severely wounded. The adder misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. Your kick misses the adder. The adder is severely wounded. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder hisses angrily. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder closely misses you. You hit the adder but do no damage. Your kick misses the adder. The adder is severely wounded. You hit the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel resistant to heat. Ambient excess energy starts collecting around you. You die... ######### #.......# #....>.<# #.....S@# #......S.# #........=. #....!..#### #####..## ##. ## You could see 2 adders. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +2 dagger, a +0 | pair of gloves, a +0 leather armour, a potion of haste, a | scroll of teleportation; and the following spell memorised: | Apportation; and the following spells available to | memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 240 | D:1 | Found Fapiv's Armour Boutique. 330 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 330 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 442 | D:1 | Reached skill level 4 in Dodging 789 | D:2 | HP: 1/21 [adder (3)] 790 | D:2 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 790 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 790 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, serial_shops, nicolae_shop_window_shopping D:2: layout_rooms, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.0 Stealth | 3 | 3.1 Fighting | | 1.1 Armour | | 0.1 Spellcasting | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Hand axe || 77 Dagger || 3 Kick || 12 Drink: Mutation || 1 Stab: Sleeping || 8 Armour: Leather armour || 54 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 774 | 36 | 0 | 587 | 2 | 405.0 | Dungeon | 810 | 774 | 36 | 0 | 587 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 796 daAuts D:2: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+