Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10297973108626671305 30 slifty the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Feb 16, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon on Feb 18, 2025. The game lasted 00:05:08 (927 turns). slifty the Magician (Djinni Fire Elementalist) Turns: 927, Time: 00:05:09 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 35% Gold: 63 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of teleportation {unknown} f - a scroll of brand weapon {unknown} Potions d - a potion of brilliance {unknown} e - a potion of mutation {unknown} Skills: - Level 3.0 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Apportation Tloc 32% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence and a ball python come into view. Terence is wielding a +0 trident and wearing a +0 scale mail of poison resistance. Found a spear. Terence shouts! You hear a shout! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. The foxfire hits Terence. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Terence hits you from afar with a +0 trident. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence hits you but does no damage. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. Your foxfire dissipates! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.# #.# #.# #.# #.# #.# #@# #.>@..# ####..# ...) ### You could see Terence (combustible). Vanquished Creatures A dart slug (D:1) 2 ball pythons A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 6 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 119 foxfires 119 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slifty the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | slifty set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 567 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 567 | D:1 | Learned a level 1 spell: Apportation 678 | D:1 | Found a faded altar of an unknown god. 921 | D:2 | Noticed Terence 927 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms, hellmonk_ecumenical_altar_arch_garden D:2: minmay_razor_zed, layout_loops_ring, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Foxfire || 66 Scorch || 9 Armour: Robe || 12 Dodge: Dodged || 7