slothmilk Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -6, D:1) a ball python corpse (skeletalised by now) (7, 6, D:1) a +0 short sword (8, -2, D:1) a hobgoblin corpse (skeletalised by now) (35, -32, D:1) a +0 dagger (37, -8, D:1) a +0 club (38, -36, D:1) a bat corpse (skeletalised by now) (38, -13, D:1) 4 stones (40, -12, D:1) a +0 whip (41, 4, D:1) a +0 spear (47, -26, D:1) a ball python skeleton (48, -26, D:1) a ball python skeleton (50, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zum Veurph's Antique Weapon Emporium a +0 falchion (63 gold) a +0 heavy hand axe (155 gold) a +0 falchion (63 gold) a +0 flail (73 gold) a +0 club (10 gold) a +0 hand axe (63 gold) the +7 captain's cutlass {speed, disarm} (1228 gold) a +3 trident of venom (445 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1671 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. a +0 flail (73 gold) a +0 sling (31 gold) (4, 15, D:2) a +0 club (10, -16, D:2) a +0 short sword a kobold skeleton (30, -25, D:2) a ring of ice (35, 16, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (37, 9, D:2) a hobgoblin skeleton (43, 5, D:2) an adder skeleton (43, 21, D:2) a +0 whip a howler monkey skeleton an adder skeleton (45, 21, D:2) a rat skeleton (46, 1, D:2) a hobgoblin skeleton (46, 10, D:2) a +0 dagger (48, -21, D:2) a +0 leather armour (48, 11, D:2) a +0 dagger (48, 16, D:2) 4 boomerangs (49, -15, D:2) a bat skeleton (51, 18, D:2) a +0 short sword (52, -30, D:2) 5 stones a +0 robe (53, 9, D:2) a bat skeleton (54, -11, D:2) a ball python corpse (skeletalised by now) (58, -33, D:2) a +0 dagger (60, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scarab talisman (5, -12, D:3) an adder corpse (skeletalised by now) (14, -38, D:3) a hobgoblin skeleton (16, -25, D:3) a bat skeleton (18, 4, D:3) the +0 robe of Enkafyp {rC++ rN+ Str-4} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). (21, -25, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -12, D:3) a +0 robe (29, -43, D:3) a ball python corpse (skeletalised by now) (29, -13, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (30, -25, D:3) a +0 hand axe (30, -22, D:3) a +0 dagger a +0 ring mail a kobold corpse (skeletalised by now) (32, -41, D:3) a +0 mace of venom (33, -41, D:3) a +0 whip a +0 leather armour a +0 chain mail a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -40, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (6, 2, D:4) 2 boomerangs (7, -4, D:4) 5 stones (10, -2, D:4) a jackal corpse (11, -10, D:4) a +0 short sword a kobold corpse (16, -6, D:4) a +0 dagger (17, -6, D:4) a +0 club an orc corpse (17, 1, D:4) a potion of enlightenment (18, -6, D:4) an adder corpse (24, -3, D:4) a wand of flame (27)