Dungeon Crawl Stone Soup version 0.33-a0-1361-ged1b8474e7 (webtiles) character file. Game seed: 11361989003138320548 10 slothmilk the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (253 turns). slothmilk the Magician (Djinni Fire Elementalist) Turns: 253, Time: 00:01:19 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 30% Gold: 20 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} Potions c - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Forgecraft * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The jackal bites you. The foxfire hits the jackal. The jackal is moderately wounded. You are too injured to fight recklessly! The foxfire hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You see here a bat corpse. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. The jackal is severely wounded. Your magical contamination has completely faded away. The foxfire hits the jackal. The jackal is almost dead. The jackal closely misses you. x2; The jackal bites you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your foxfire dissipates! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The jackal bites you. You die... ###### #.[..# ##.##.# #### ##.....# ###... #####..#.#######..... ...(.....###......... ......##..........).. #########......##....... .......@...#####........ ..# ########h.###......#.... .....#####h...###..#...#..... #.....†..#### #.##...#..... #..#††####...##.#.......... ##......................... ....#....................... .......)...........>......... ......#...................... You could see a jackal. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 3 bats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slothmilk the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | slothmilk set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 237 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 253 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_rooms, minmay_worlds_worst_comb Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Fighting | | 0.1 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 17 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 253 | 0 | 14 | 192 | 1 | 253.0 | Dungeon | 253 | 253 | 0 | 14 | 192 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts