Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 14705315513590947761 0 slothmilk the Trooper (level 1, 11/11 HPs) Began as a Vine Stalker Fighter on Jan 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (67 turns). slothmilk the Trooper (Vine Stalker Fighter) Turns: 67, Time: 00:00:18 Health: 11/11 AC: 6 Str: 18 XL: 1 Next: 10% Magic: 2/2 EV: 8 Int: 8 God: Gold: 7 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 2.7 Fighting * Level 1.7 Polearms + Level 2.4 Armour + Level 0.0 Stealth + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, slothmilk the Vine Stalker Fighter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 7 gold pieces. Found a staircase leading out of the dungeon. Unknown command. You now have 7 gold pieces. You encounter a kobold. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! You reach to attack! You hit the kobold but do no damage. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. Your bite misses the kobold. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! No target in view! HP restored. Magic restored. Things that are here: a +0 dagger; a kobold corpse You encounter a quokka. A quokka is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.## #..## ##..## . ##..## .. ##..## r.. ##..### ...# ##...### ...# ###...###...### ###..@....... ########### You could see a quokka. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slothmilk the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 67 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Trident || 4 Armour: Scale mail || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 58 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 58 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+