Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 15521470602926801590 64 smolio the Conjurer (level 3, -2/26 HPs) Began as a Demonspawn Conjurer on Apr 29, 2025. Splashed by a jelly's acid (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:09 (2316 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 2316, Time: 00:04:09 Health: -2/26 AC: -5 Str: 7 XL: 3 Next: 91% Magic: 2/6 EV: 11 Int: 20 God: Gold: 112 SH: 0 Dex: 11 Spells: 3/7 levels left rFire . . . c - +3 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: demonic touch 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +3 dagger (weapon) Armour a - a +0 robe (worn) Wands f - a wand of flame (13) Scrolls e - a scroll of fog {unknown} Potions b - a potion of magic d - 3 potions of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 0.6 Armour + Level 2.1 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations * Level 1.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Summon Small Mammal Summ 28% N/A 10% 1 c - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 14% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Call Canine Familiar Summ 7% N/A 28% 3 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Eringya's Surprising Cr Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict irresistible damage on your foes. Message History Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the jelly. Your bat is burned by acid! The acid corrodes your bat! Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your bat hits the jelly. Your bat is burned by acid! Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places. Your bat hits the jelly. Your bat is burned by acid! The jelly misses your bat. Your bat hits the jelly. Your bat is burned by acid! Your bat dies! Your bat's corpse disappears in a puff of smoke! A hobgoblin comes into view. Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The hobgoblin throws a stone. The stone barely misses you. The jelly attacks as it pursues you! The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! The acid corrodes you! The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jelly closely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! You die... #.ยง......#.#.# #..#.#.##.# #........#.#.# #[.#.#....# #........#.#.# #..#.###### #........#.#.#####).#.# ######'#.#.#........#.# #.#.#.#........#.# #.#.#.#.########.# #.#.#.#b# #.....# #.#...#@# #.##### #.#####J# #...# #.#####g######.# #)#............# #.#.....######## #.#.....# #.###..########## ########................ #...........####.####### You could see a jelly (ally target), a hobgoblin and a friendly bat (summoned). Vanquished Creatures An adder (D:2) 3 dart slugs 3 endoplasms 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 5 bats A frilled lizard (D:1) 2 giant cockroaches (D:1) 4 goblins 2 kobolds 4 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs 2 endoplasms (D:1) 2 giant cockroaches A hobgoblin (D:2) 2 jackals (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards 3 goblins 3 rats 21 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 287 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 287 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 343 | D:1 | Learned a level 1 spell: Summon Small Mammal 968 | D:1 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 968 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 1940 | D:3 | Reached skill level 1 in Fighting 2008 | D:3 | Reached skill level 1 in Summonings 2241 | D:3 | Learned a level 2 spell: Searing Ray 2314 | D:3 | HP: 1/26 [acid (4)] 2316 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, chequers_serial_rivers_small_a, minmay_cupped D:2: layout_loops_ring D:3: layout_basic, hangedman_decor_slide_cut Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Fighting | 1 | 1.0 Summonings | 1 | 1.1 Armour | | 0.6 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 28 Touch || 7 Dagger || 38 Cast: Magic Dart || 32 Summon Small Mamm || 69 Stab: Sleeping || 1 Armour: Robe || 80 Dodge: Dodged || 88