Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 15280330077543240416 8 smolio the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 29, 2025. Got out of the dungeon alive. The game lasted 00:00:43 (442 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 442, Time: 00:00:44 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of berserk rage {unknown} Skills: + Level 0.3 Fighting + Level 0.1 Armour + Level 1.8 Dodging + Level 1.9 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 club. The kobold shouts! A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your magical contamination has completely faded away. Found a scroll labelled BONERI JIYDUAS and a runed mace. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! #>.......~≈~~..... #........≈≈≈...... #........~≈≈...... #.......~≈≈≈...... #.......~≈≈~...... #.......~≈~≈...... #.......~~≈....... #.......~~~....... #@.....≈≈≈~....... ######~~≈~######## #≈~≈~## # #≈≈≈≈## # #≈≈≈### #### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 366 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 366 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 442 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, minivault_23, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 2 Cast: Magic Dart || 18 Armour: Robe || 15 Dodge: Dodged || 5