Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 6776838463804662311 23 smolio the Conjurer (level 2, -1/20 HPs) Began as a Demonspawn Conjurer on Apr 30, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (496 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 496, Time: 00:01:03 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 72% Magic: 0/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of torment {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic c - 3 potions of haste {unknown} Skills: + Level 0.5 Fighting + Level 0.4 Armour + Level 1.9 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Sublimation of Blood Necr 2% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Ignite Poison Fire/Alch 2% N/A 86% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Malevolent energies surge around you. A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm closely misses you. The jackal barks! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Malevolent energies surge around you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You die... #....# #.....# #....# #...†.###### #....####.....##...# #....'..'.....#....# #....####.....#....######## #......##.##..'....'....... #......##.##.##....######## #......##.#..##....####### #......##>...@h.......†... #......###############.... #....(.# .. ####'### #.# #.# #.# #†# ........ #.######### . ........ You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 493 | D:1 | HP: 1/20 [frozen (4)] 496 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.5 Armour | | 0.4 Dodging | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Hand axe || 16 Cast: Magic Dart || 33 Armour: Robe || 14 Dodge: Dodged || 17