Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 4202801982905112963 28 smolio the Conjurer (level 3, 25/25 HPs) Began as a Demonspawn Conjurer on May 1, 2025. Got out of the dungeon alive. The game lasted 00:02:31 (1937 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 1937, Time: 00:02:31 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 6/6 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . g - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: spiny 1, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) f - a scarf of harm (worn) Jewellery h - a ring of protection from fire (worn) Scrolls c - a scroll of revelation {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of moonshine {unknown} e - a potion of heal wounds {unknown} i - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Armour + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Your touch may inflict minor irresistible damage on your foes. Message History A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone closely misses you. A kobold is nearby! Found a hand axe. The kobold throws a stone. The stone closely misses you. A kobold comes into view. It is wielding a +0 club. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (72% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The kobold shouts! The searing ray hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You stop channelling your searing ray. Found a stone staircase leading up. You open the door. There is an open door here. Found a robe. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here 2 javelins. Key pressed, stopping explore. Unknown command. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! #.##.#............#.# ##.#~.. #.##..#......#..[#..###...♣.~ #.##...#....#...#...##..~~.~~ #.##....#..#...#....##..~~~.. #.##.....##.#.#.....####.~~.# #.##...#.#...#......# #.♣~♣.~ #.##....#.....#.#...# #.~≈~♣~ #.##.#.#.#.....#....###.~.... #.....#...#.@.#...#...##~.~~) ####.#.#...#.#...#..#.#####.# #....#...#...#...#........ #.....#...#.#....#........ #.....##...#.....#........ #....#..#.#.#....#........ #...#....#...#...#%....... #..#....#.....#..#........ #.#............#.#........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 2 hobgoblins 2 quokkas (D:1) 4 ball pythons A bat (D:1) 5 frilled lizards A giant cockroach (D:2) A goblin (D:1) 5 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 439 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 439 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 520 | D:1 | Found a faded altar of an unknown god. 1096 | D:2 | Learned a level 2 spell: Searing Ray 1183 | D:2 | HP: 1/20 [kobold/+0 club (4)] 1668 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1668 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 1937 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, hellmonk_ecumenical_altar_zigzags D:2: layout_rooms, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.5 Armour | | 0.5 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 9 Cast: Magic Dart || 39 Searing Ray || 8 Armour: Robe || 21 Dodge: Dodged || 26