Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 9753540050007371969 38 smolio the Conjurer (level 3, 25/25 HPs) Began as a Demonspawn Conjurer on May 1, 2025. Got out of the dungeon alive. The game lasted 00:01:59 (1730 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 1730, Time: 00:01:59 Health: 25/25 AC: 7 Str: 7 XL: 3 Next: 25% Magic: 6/6 EV: 10 Int: 20 God: Gold: 43 SH: 4 Dex: 11 Spells: 3/6 levels left rFire + . . e - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . f - +2 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: yellow scales 1, condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +2 dagger of flaming (weapon) Armour f - a +2 leather armour of fire resistance (worn) Scrolls a - a scroll of fog {unknown} d - a scroll of amnesia {unknown} g - a scroll of noise {unknown} Potions b - 2 potions of magic c - 2 potions of curing {unknown} Skills: + Level 0.8 Fighting + Level 0.6 Armour + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Confusing Touch Hex 2% N/A 54% 3 Fulminant Prism Conj/Alch 5% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A meltable shield of frost defends you. (SH +4) Message History You closely miss the adder. The adder bites you. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder. You feel sick. The adder barely misses you. You miss the adder. You feel sick. The adder barely misses you. You hit the adder. You burn the adder. The adder is moderately wounded. You feel sick. You block the adder's attack. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You hit the adder. You burn the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You hit the adder. You burn the adder. The adder is almost dead. You feel sick. You are no longer poisoned. You block the adder's attack. You are too injured to fight recklessly! You hit the adder but do no damage. The adder is almost dead. You block the adder's attack. The adder closely misses you. You hit the adder. You burn the adder. You kill the adder! Your Dodging skill increases to level 2! You see here an adder corpse. Found 8 gold pieces. A bat comes into view. Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. Things that are here: a +0 whip; a kobold skeleton There is a staircase leading out of the dungeon here. You have escaped! #.....##.......#.# #...)......##. #.....####...###.# ##########.##. ......# #.......# #.### #.....# #.#.###.# #.# #.†...# #.#.###.# #.# ##...## #.......# #.# #.....## ###.##### ###.# .......############ ##.#)# # ........##..#...@.########....### ........'...#..##...##..........' ........##.##..####..#####...#### ...†...###.#..## ##..# ##..# # #.....## #.#..# #..## ##.# ##...## #.##.## ##..# #.# ##'## #.##..### #..# #.# #%# ####.##....####..## #.# ###.# #....###....)#....# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 4 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 3 giant cockroaches 5 goblins (D:1) 4 kobolds (D:1) A quokka (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 510 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 510 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1411 | D:2 | Learned a level 2 spell: Searing Ray 1485 | D:2 | Found Fyte's General Store. 1604 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1604 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 1730 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_corners D:2: layout_rooms, serial_shops, nicolae_shop_targeted, nicolae_titane, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.8 Armour | | 0.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Magic Dart || 50 Armour: Leather armour || 20 Robe || 4 Dodge: Dodged || 17 Block: Other || 3