Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 11152433605380216028 34 smolio the Conjurer (level 3, -3/25 HPs) Began as a Demonspawn Conjurer on May 1, 2025. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (1280 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 1280, Time: 00:01:48 Health: -3/25 AC: 2 Str: 7 XL: 3 Next: 14% Magic: 1/6 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons f - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) Magical Staves i - a staff of alchemy Jewellery d - an amulet of faith Scrolls g - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - 2 potions of heal wounds {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Armour + Level 1.9 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses something. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You climb upwards. There is a stone staircase leading down here. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... ####### ######.##.###.###.#.#.# ###...# #)##.# #.# #...#.# ..+...# #.##.# #.###.###.# ###...# #..#.# #.........# #...# #....# #####.##.## ###...# #..#####......#.# .##...# #..####...##..#.#### .##...# #..##...........).#. .....## #.j@...#####..#.#.#. .#....# #.#.#.........#..... ##....# #...#.######.##...#. #....###### #####.# #.##...#. ##.........# ####### ####...#. .####.##...# ##ß###⌠###ß#...... .# #)##..># ##............#.### .# #.###.#####ß............#.# .# #...#.....##............#.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) A ball python (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) 6 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 286 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 780 | D:1 | Reached XP level 3. HP: 23/25 MP: 6/6 1280 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i, corexii_hall_statues_deadend, corexii_hall_statues_i, minmay_misc_feat_alley D:2: layout_basic, nicolae_grassy_gnolls, uniq_robin, uniq_natasha, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.6 Armour | | 0.6 Dodging | | 1.9 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Club || 4 Whip || 51 Cast: Magic Dart || 54 Armour: Robe || 38 Dodge: Dodged || 44