Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 1091437949304354450 148 smolio the Conjurer (level 5, 37/37 HPs) Began as a Demonspawn Conjurer on May 2, 2025. Got out of the dungeon alive. The game lasted 00:03:57 (3528 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 3528, Time: 00:03:58 Health: 37/37 AC: 2 Str: 8 XL: 5 Next: 8% Magic: 9/9 EV: 11 Int: 20 God: Gold: 163 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . g - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: hooves 1, demonic magic 1, foul shadow 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of ice h - the ring of Qoitydghi {rF+ rC- rN+ Str+2 Dex+3 Stlth- Fire} (You found it on level 2 of the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. k - a ring of poison resistance (worn) Scrolls d - 4 scrolls of teleportation {unknown} f - 2 scrolls of fear {unknown} i - a scroll of enchant weapon {unknown} j - 3 scrolls of identify {unknown} m - a scroll of poison {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} Skills: + Level 1.5 Fighting + Level 1.3 Armour + Level 2.3 Dodging - Level 2.0 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Rending Blade Conj/Frge 12% 2d7 47% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Uskayaw Shops: D:2 ! Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse adjacent enemies. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 81% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The iguana suddenly stops moving! The searing ray hits the iguana. The iguana is heavily wounded. Without enough magic to sustain it, your Searing Ray dissipates. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The helpless iguana fails to defend itself. You hit the iguana. The iguana is poisoned. You kick the iguana. The iguana is severely wounded. The helpless iguana fails to defend itself. You hit the iguana. You kill the iguana! Your Spellcasting skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... Your body darkens with foul flame. What level of the Dungeon? (default 3, ? - help) You see here a hobgoblin corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ##........# ## #.......##≈≈# ##..≈~~~~≈≈≈# ###≈≈~~~~≈≈≈≈## #≈≈≈≈~~..##### #≈≈≈#....# #≈###...## ## ##..# ##@# ### There were no monsters in sight! Vanquished Creatures A hound (D:3) 2 iguanas (D:4) 3 adders A white imp (D:4) 2 dart slugs (D:3) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins A quokka (D:2) 2 ball pythons 4 bats 2 frilled lizards (D:2) A giant cockroach (D:1) 3 goblins 7 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Found a faded altar of an unknown god. 726 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 726 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1056 | D:2 | Identified the ring of Qoitydghi {rF+ rC- rN+ Str+2 Dex+3 | Stlth- Fire} 1280 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/6 1328 | D:2 | Found Neullaumn's Distillery. 1450 | D:2 | Learned a level 2 spell: Searing Ray 1609 | D:2 | Found a hide-covered altar of Uskayaw. 2475 | D:3 | Found a hazy altar of Hepliaklqana. 2798 | D:3 | Reached skill level 1 in Fighting 2999 | D:3 | Reached skill level 1 in Armour 2999 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2999 | D:3 | Reached XP level 4. HP: 23/32 MP: 1/8 3403 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3403 | D:4 | Reached XP level 5. HP: 30/37 MP: 1/9 3528 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, serial_shops, nicolae_shop_trees, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_brackets, tso_altar D:4: layout_loops_ring, minmay_temple_entry_sparse_star, uniq_duvessa, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.0 Fighting | 1 | 1.5 Armour | 1 | 1.3 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 15 | || 15 Kick | 4 | 1 || 5 Dagger | 3 | 7 || 10 Fire: Sling | 4 | || 4 Cast: Magic Dart | 47 | || 47 Searing Ray | 14 | 6 || 20 Stab: Paralysed | | 2 || 2 Armour: Robe | 21 | 12 || 33 Dodge: Dodged | 17 | 2 || 19