Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 9710875878063713983 155 smolio the Conjurer (level 5, 37/37 HPs) Began as a Demonspawn Conjurer on May 2, 2025. Got out of the dungeon alive. The game lasted 00:04:24 (2754 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 2754, Time: 00:04:24 Health: 37/37 AC: 2 Str: 7 XL: 5 Next: 14% Magic: 9/9 EV: 11 Int: 20 God: Gold: 116 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . t - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: ignite blood 1, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves t - a staff of conjuration (weapon) Jewellery k - a ring of see invisible (worn) Wands m - a wand of iceblast (15) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of torment {unknown} e - a scroll of brand weapon {unknown} f - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} r - 3 scrolls of teleportation {unknown} Potions b - 2 potions of magic h - 2 potions of might {unknown} i - 2 potions of curing {unknown} l - 3 potions of moonshine {unknown} n - a potion of ambrosia {unknown} o - a potion of enlightenment {unknown} p - a potion of lignification {unknown} q - a potion of brilliance {unknown} s - 2 potions of attraction {unknown} Skills: + Level 1.4 Fighting + Level 1.3 Armour + Level 2.3 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting * Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 5% 1 Soul Splinter Necr 12% N/A 14% 1 Construct Spike Launche Frge 6% 2d3 22% 2 Sigil of Binding Hex 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your touch may inflict minor irresistible damage on your foes. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (76% to hit) You feel a surge of power! The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) Natasha barely misses you. The searing ray hits Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you! The searing ray misses Natasha. Natasha barely misses you. The searing ray hits Natasha! You kill Natasha! Suddenly Natasha's spirit rises from her lifeless body. You finish channelling your searing ray. You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. You now have 116 gold pieces (gained 17). You see here the felid corpse of Natasha. There is a fountain of clear blue water here. Key pressed, stopping explore. An orc comes into view. It is wielding a +0 trident. Natasha, Servant of Life and Death comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! .##..####.####.##.....#### ..........(....##........## ........#.#######...####..# ......#...# ##..## ##.####### ......##..# ####...# #.......# ......###.###......## ##........ ......# #.##..≈≈≈≈..####.§≈≈≈§... ......# #....≈≈≈≈.≈......≈≈≈≈§§.# ......# #.#..≈≈>@≈≈...^..≈§≈≈≈§.# ......# #.#..≈≈≈≈≈≈......≈§§≈≈≈.# ......# #.#...≈≈≈≈........≈≈≈≈.§# ####### #.#.........##.#........§ #.##.....)..##.........§# #...............######### ##########.....## # #.....# ###### #.....# ##..... There were no monsters in sight! Vanquished Creatures Jessica (D:3) Natasha (D:3) An orc wizard (D:3) 3 adders (D:2) 2 ribbon worms (D:3) 6 endoplasms 4 hobgoblins 6 orcs (D:3) 2 quokkas A ball python (D:2) 6 bats 2 frilled lizards (D:1) 11 goblins 7 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 589 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 589 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1419 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 1910 | D:3 | Learned a level 2 spell: Searing Ray 2152 | D:3 | Reached skill level 1 in Fighting 2152 | D:3 | Reached skill level 1 in Armour 2152 | D:3 | Reached XP level 4. HP: 19/32 MP: 3/8 2393 | D:3 | Noticed Jessica 2395 | D:3 | Killed Jessica 2443 | D:3 | Got Jessica's Discursus on Carrion 2504 | D:3 | Found Elajisi's Weapon Emporium. 2572 | D:3 | Noticed Natasha 2577 | D:3 | Killed Natasha 2578 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2578 | D:3 | Reached XP level 5. HP: 22/37 MP: 3/9 2678 | D:3 | Noticed Natasha 2754 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, chequers_avenue D:2: minmay_wonky_spiral, layout_basic D:3: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, kennysheep_jessica_study, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.3 Fighting | 1 | 1.4 Armour | 1 | 1.3 Spellcasting | 3 | 3.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 8 | || 8 Staff | 1 | 5 || 6 Touch | 1 | 1 || 2 Cast: Magic Dart | 77 | 20 || 97 Searing Ray | | 7 || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 15 | 6 || 21