Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 7392918277899828297 8 smolio the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 2, 2025. Got out of the dungeon alive. The game lasted 00:00:54 (750 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 750, Time: 00:00:54 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Armour + Level 1.8 Dodging + Level 1.9 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You open the door. Found a hand axe. There is an open door here. You see here a +0 hand axe. You see here a +0 hand axe. There is an open door here. A ball python and a bat come into view. Found 7 gold pieces. There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. There is an open door here. You see here a +0 hand axe. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! .>............................... ###########.####..###..........## #.#.......#..........# #...#####.############# ###.#####.####### #.. #.............# #.# ### #.......#####.#####.# .. #..###.....##.....†.# #. #..'@'...#.########## #.###..###.....# #. #######...........#..# #. ♣....##...#######.#.## #. ♣♣♣♣...##.............### #. .PP♣...#......######....##### #. .......#......##......#.....####. ♣♣♣♣...#.......#.####.#####.[..#. ♣.....#.......#.##....# ####.## There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 434 | D:1 | Found a faded altar of an unknown god. 709 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 709 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 750 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, serial_forest, infiniplex_forest_end_double, infiniplex_forest_corner_1, infiniplex_forest_corner_2, infiniplex_forest_clump_small, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Whip || 7 Cast: Magic Dart || 23 Armour: Robe || 6 Dodge: Dodged || 6