Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 16110787247166766826 163 smolio the Conjurer (level 5, 37/37 HPs) Began as a Demonspawn Conjurer on May 2, 2025. Got out of the dungeon alive. The game lasted 00:04:13 (3414 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 3414, Time: 00:04:14 Health: 37/37 AC: 5 Str: 8 XL: 5 Next: 20% Magic: 9/9 EV: 11 Int: 20 God: Gold: 89 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . u - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . r - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 1, sharp scales 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) n - a +0 helmet r - a +1 cloak (worn) Magical Staves u - a staff of conjuration (weapon) Jewellery t - an amulet of guardian spirit Scrolls d - a scroll of fog {unknown} g - a scroll of noise {unknown} h - a scroll of acquirement {unknown} k - 5 scrolls of identify {unknown} l - a scroll of blinking {unknown} m - a scroll of fear {unknown} o - 4 scrolls of teleportation {unknown} p - a scroll of revelation {unknown} q - a scroll of enchant armour {unknown} Potions b - 4 potions of magic c - a potion of mutation {unknown} e - 2 potions of haste {unknown} f - 3 potions of heal wounds {unknown} i - a potion of enlightenment {unknown} j - a potion of might {unknown} s - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 1.3 Armour + Level 2.4 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 71% to hit) You feel a surge of power! The searing ray misses the phantom. (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits the phantom. The phantom is moderately damaged. The searing ray hits the phantom. The phantom is heavily damaged. The searing ray hits the phantom! You destroy the phantom! You finish channelling your searing ray. Your Spellcasting skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! What level of the Dungeon? (default 3, ? - help) There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 dagger. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. Magic restored. There is a stone staircase leading down here. You open the large door. There is a large open door here. There is a large open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! ÷..#.#.#### #.................... .###.#.# #>.....⌠#####........ .....#.# ##..♣♣♣..###.......... ######.# ##.♣♣♣♣♣♣♣.##.......... .......# ##.♣♣♣∩∩∩♣♣............# ##########..♣♣∩...∩.............# ...........♣♣♣.....♣♣♣..........# ...........♣♣∩.♣.♣.∩♣♣..........# ...............♣@♣.∩♣♣.##.####### ...........♣♣∩.♣.♣.∩♣♣.##.# # ...........♣♣♣......♣♣.##.# # ............♣♣∩...∩♣...##.# ##### ..........#.♣♣♣∩∩∩♣♣♣.###.# #.... ..........##.♣♣♣♣♣♣♣.## #.# #.... #############..♣♣♣..#####.# #.... ........# #>.....>......# #.... .......|# ######...###### #.... There were no monsters in sight! Vanquished Creatures A phantom (D:4) A bombardier beetle (D:3) A gnoll (D:1) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins 2 jackals (D:2) An orc (D:3) 3 quokkas 2 ball pythons (D:1) 6 bats 2 frilled lizards 4 goblins 5 kobolds 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 797 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 797 | D:1 | Reached XP level 3. HP: 21/25 MP: 1/6 1336 | D:2 | Learned a level 2 spell: Searing Ray 2295 | D:3 | Identified the +5 mace of the Vestibule of Hell {venom, | Will+ rCorr Str+2 Int-3} 2309 | D:3 | Reached skill level 1 in Fighting 2440 | D:3 | Reached skill level 1 in Armour 2440 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/8 3290 | D:4 | Noticed a phantom 3296 | D:4 | Killed a phantom 3297 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3297 | D:4 | Reached XP level 5. HP: 37/37 MP: 2/9 3414 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_basic D:3: layout_loops_corners D:4: layout_loops_corners, gammafunk_temple_overflow_pools, serial_undead, serial_undead_b, serial_undead_a, serial_undead_a, serial_undead_d, minmay_circle_x, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.0 Fighting | 1 | 1.5 Armour | 1 | 1.3 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 39 | 9 || 48 Cast: Magic Dart | 80 | 8 || 88 Searing Ray | 2 | 1 || 3 Armour: Robe | 16 | 10 || 26 Dodge: Dodged | 24 | 10 || 34