Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 11808765317005769770 68 smolio the Conjurer (level 4, 31/31 HPs) Began as a Demonspawn Conjurer on May 6, 2025. Got out of the dungeon alive. The game lasted 00:02:37 (2010 turns). smolio the Conjurer (Demonspawn Conjurer) Turns: 2010, Time: 00:02:38 Health: 31/31 AC: 3 Str: 7 XL: 4 Next: 1% Magic: 16/16 EV: 11 Int: 20 God: Gold: 209 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . j - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: rugged brown scales 1, demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 209 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves j - a staff of conjuration (weapon) Jewellery i - a ring of magical power (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} f - a scroll of torment {unknown} k - a scroll of teleportation {unknown} m - 2 scrolls of butterflies {unknown} Potions b - 3 potions of magic d - 3 potions of curing {unknown} g - a potion of heal wounds {unknown} h - a potion of attraction {unknown} l - a potion of haste {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Armour + Level 2.1 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 8% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. Message History A hobgoblin comes into view. The searing ray hits the orc. The orc is almost dead. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead, 79% to hit) You feel a surge of power! The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a +0 club; a +0 leather armour; an orc corpse Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You feel a surge of power! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You stop channelling your searing ray. You see here a +0 pair of gloves. What level of the Dungeon? (default 2, ? - help) You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Magic restored. There is a staircase leading out of the dungeon here. You have escaped! #..#.### #.#### # #.########################## ### #.#.#..#.....#..#.....#..#.####.. #.#.#..#..#..#..#..#.......##...# #.............................### #...#..#..#..#.....#..#..#..### ###..........#.....#..#..#.## #....#..#.....@..#.....#.# ########################## There were no monsters in sight! Vanquished Creatures Natasha (D:3) A dart slug (D:2) 2 orcs (D:3) 3 endoplasms 5 hobgoblins 5 jackals 4 ball pythons 3 bats A frilled lizard (D:3) 10 goblins 5 kobolds 4 rats A spectral hobgoblin (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Found a faded altar of an unknown god. 121 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 307 | D:1 | Found Efeopn's Antique Weapon Shop. 698 | D:2 | Learned a level 2 spell: Searing Ray 1139 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 1636 | D:3 | Noticed Natasha 1646 | D:3 | Killed Natasha 1810 | D:3 | Found a burning altar of Makhleb. 1919 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1919 | D:3 | Reached XP level 4. HP: 31/31 MP: 7/7 2010 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_shops, nicolae_shop_hallway_plus, serial_bayou_lake_a D:2: kennysheep_the_goblin_king, layout_rooms D:3: layout_loops_corners, bloody_makhleb, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 0.9 Armour | | 0.9 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 15 | || 15 Fire: Sling | 50 | || 50 Cast: Magic Dart | 10 | || 10 Searing Ray | 21 | || 21 Armour: Robe | 42 | || 42 Dodge: Dodged | 42 | || 42