smolio Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -1, D:1) a jackal corpse (skeletalised by now) (2, -10, D:1) a +0 spear (5, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -19, D:1) a hobgoblin corpse (skeletalised by now) (13, -29, D:1) a +0 ring mail (13, 2, D:1) a +0 club (14, -6, D:1) a frilled lizard skeleton (15, -7, D:1) a bat skeleton (16, -25, D:1) a +0 leather armour (17, -27, D:1) a +0 whip (20, 3, D:1) a +0 club (21, -12, D:1) a quill talisman (29, -30, D:1) a frilled lizard corpse (skeletalised by now) (29, -12, D:1) a frilled lizard skeleton (32, -11, D:1) a +0 dagger (42, 1, D:1) a +0 chain mail (43, 6, D:1) a gnoll skeleton (43, 14, D:1) a gnoll skeleton (47, -19, D:1) a bat skeleton (47, -5, D:1) 2 poisoned darts (50, -10, D:1) a ball python skeleton (52, -11, D:1) a staff of conjuration (54, -4, D:1) a quokka skeleton (54, 2, D:1) a +0 ring mail (58, 3, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (60, -20, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Zyizex's Jewellery Emporium an inkwell talisman (240 gold) a ring of positive energy (unknown) (240 gold) an amulet of guardian spirit (unknown) (360 gold) the amulet of the Clam {Spirit Str+2} (494 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). a ring of flight (unknown) (210 gold) a ring of resist corrosion (unknown) (240 gold) a ring of protection from cold (unknown) (300 gold) a medusa talisman (300 gold) (1, -2, D:2) a ball python skeleton (2, -20, D:2) a ball python skeleton (2, -2, D:2) a +0 chain mail (5, -1, D:2) a +0 dagger 2 stones a kobold skeleton (6, -33, D:2) a +0 sling (7, -9, D:2) a +0 flail (8, -20, D:2) a +0 dagger (9, -22, D:2) a +0 scale mail (12, -11, D:2) a +0 dagger a hobgoblin skeleton (12, -10, D:2) a +0 whip 4 stones a kobold skeleton (12, -9, D:2) a +0 club a goblin skeleton (13, -6, D:2) a +0 club a goblin skeleton (23, -4, D:2) the +6 sling of Infection {speed, rPois rF- rC+ Int+5 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (24, -6, D:2) a bat corpse (skeletalised by now) (26, -41, D:2) 2 poisoned darts (29, -14, D:2) a +4 quarterstaff of chaos (30, -12, D:2) a +0 hammer (31, -31, D:2) a +0 mace (31, -29, D:2) a hobgoblin skeleton (37, -19, D:2) a +0 scythe a +0 robe (45, -16, D:2) a hobgoblin skeleton (45, 3, D:2) 4 stones (50, -30, D:2) a +0 short sword Level 3 of the Dungeon (5, 13, D:3) a +0 dagger (10, 21, D:3) a +0 spear (19, -2, D:3) 10 gold pieces (20, -3, D:3) a +0 scale mail (21, -4, D:3) 8 gold pieces (22, 6, D:3) a scroll of immolation (31, 26, D:3) a hobgoblin corpse (31, 31, D:3) a +0 mace (45, 4, D:3) an adder corpse (skeletalised by now) (46, -12, D:3) a bat corpse (skeletalised by now) (46, 6, D:3) a +2 dagger of venom a frilled lizard corpse (skeletalised by now) (47, 10, D:3) 3 atropa-tipped darts