Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 7696474142315514636 9 smolio the Shooter (level 1, 17/17 HPs) Began as a Demigod Hunter on Jan 6, 2026. Got out of the dungeon alive. The game lasted 00:00:07 (19 turns). smolio the Shooter (Demigod Hunter) Turns: 19, Time: 00:00:07 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 93% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: * Level 2.0 Fighting * Level 3.7 Ranged Weapons + Level 0.2 Armour * Level 2.0 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, smolio the Demigod Hunter. Are you destined to find the marvelous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a transporter. Found a whip and a short sword. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! A gnoll is nearby! You shoot an arrow. The arrow closely misses the gnoll. You shoot an arrow. The arrow hits the gnoll! The gnoll is heavily wounded. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. You encounter a ball python. You shoot an arrow. The ball python hisses angrily. The arrow hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! Your Dodging skill increases to level 2! Your Stealth skill increases to level 1! You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! No target in view! There is a staircase leading out of the dungeon here. You have escaped! #....)# .. #....####### ... #........... ... #....####### ..##....## #######.# #########..# ...©##©#.#.# ..# #@#..# .. #.#.#.# #.#.#..# #..). ..# #### ### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 11 | D:1 | Reached skill level 1 in Stealth 19 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, kennysheep_nondescript Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Dodging | 2 | 2.0 Stealth | 1 | 1.1 Ranged Weapons | | 3.7 Armour | | 0.2 Action || total ---------------------------++------- Fire: Shortbow || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 5 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 5 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+