Dungeon Crawl Stone Soup version 0.34-a0-1989-gd38d1f0726 (webtiles) character file. Game seed: 2087752304915721945 11 smolio the Shooter (level 2, 24/24 HPs) Began as a Demigod Hunter on Jan 10, 2026. Got out of the dungeon alive. The game lasted 00:00:12 (140 turns). smolio the Shooter (Demigod Hunter) Turns: 140, Time: 00:00:13 Health: 24/24 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 4/4 EV: 11 Int: 11 God: Gold: 23 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: * Level 2.0 Fighting * Level 3.7 Ranged Weapons + Level 0.3 Armour * Level 2.0 Dodging + Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. You encounter a ball python. You shoot an arrow. The arrow hits the ball python. The ball python hisses angrily. The ball python is moderately wounded. A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! You now have 11 gold pieces. Key pressed, stopping explore. You now have 23 gold pieces (gained 12). You encounter a bat. A bat is nearby! You shoot an arrow. The arrow hits the bat. The bat is heavily wounded. You shoot an arrow. The arrow hits the bat but does no damage. The bat is heavily wounded. The bat barely misses you. You shoot an arrow. The arrow hits the bat! You kill the bat! You encounter a gnoll. It is wielding a +0 spear. A gnoll is nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! Your Fighting skill increases to level 2! Your Dodging skill increases to level 2! Your Stealth skill increases to level 1! You have reached level 2! There is a staircase leading out of the dungeon here. You have escaped! ###.#.# ###.# ####.#.# ########.# .......########+####.....##.# ####.####.........##.....##.# #.# #.........#.........# #.# #.........#......#.## #.####...♣.....#†.....#.# #.##......ß.........###.# #............@...#### #.# #.##.#.........#.# #.# #....#.........#.# #.# #.####.........#.. ..# #.######.###.###### #..^.....# #.# ############.##### #.......# #.#.###.# ### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 127 | D:1 | Reached skill level 1 in Stealth 127 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 140 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Dodging | 2 | 2.0 Stealth | 1 | 1.1 Ranged Weapons | | 3.7 Armour | | 0.3 Action || total ---------------------------++------- Fire: Shortbow || 11 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 130 | 12 | 0 | 112 | 1 | 142.0 | Dungeon | 142 | 130 | 12 | 0 | 112 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+