smolio Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 20, D:1) a bat corpse (skeletalised by now) (8, 0, D:1) a +0 spear (13, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 6, D:1) a +0 short sword (17, 12, D:1) a +0 club a goblin skeleton (19, 29, D:1) a quokka corpse (skeletalised by now) (23, 30, D:1) a +0 dagger (23, 34, D:1) a +0 short sword (25, 5, D:1) a +0 dagger (30, 21, D:1) a +0 dagger (33, 29, D:1) a ball python corpse (skeletalised by now) (35, 29, D:1) a +0 chain mail (37, 33, D:1) a river rat skeleton (38, 14, D:1) a +0 dagger (39, 19, D:1) a bat skeleton (40, 20, D:1) a +0 spear a gnoll skeleton (41, 2, D:1) a +0 leather armour (45, 6, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (51, 6, D:1) an orb of glass (57, 15, D:1) a rat corpse (skeletalised by now) (57, 44, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 3, D:2) a +0 robe (5, 24, D:2) a bat skeleton (20, 15, D:2) an adder corpse (skeletalised by now) (22, 40, D:2) a +0 leather armour (30, 10, D:2) an adder skeleton (33, 48, D:2) a quokka skeleton (35, 21, D:2) a +0 falchion of freezing (39, 4, D:2) a quokka skeleton (40, 50, D:2) a frilled lizard corpse (skeletalised by now) (42, 48, D:2) a rat corpse (skeletalised by now) (52, 28, D:2) a +0 dagger (56, 26, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 22, D:3) a +0 club a +0 leather armour (1, 1, D:3) a rat skeleton (12, 12, D:3) a hobgoblin skeleton (17, 36, D:3) a hound skeleton (18, 17, D:3) a +0 long sword (22, 15, D:3) a parchment of Apportation (24, 5, D:3) a ball python corpse (skeletalised by now) (27, 24, D:3) an adder skeleton (30, 11, D:3) a bat skeleton (37, 19, D:3) a frilled lizard corpse (skeletalised by now) (37, 35, D:3) a +0 club (39, 3, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (3, -13, D:4) a hobgoblin skeleton (3, -9, D:4) the +2 flail "Zasidgh" {elec, rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, 2, D:4) a +0 falchion (10, 1, D:4) a +0 short sword (12, 2, D:4) a +0 dagger a goblin skeleton (14, 37, D:4) a +0 giant club (16, 5, D:4) an iguana skeleton (20, 16, D:4) a +0 hand axe (21, 6, D:4) a +0 sling (27, 0, D:4) a quill talisman (32, 34, D:4) a hobgoblin skeleton (33, 3, D:4) a ball python skeleton (38, 2, D:4) a +0 mace (40, 4, D:4) a +0 club (40, 8, D:4) 5 poisoned darts (52, 8, D:4) a +0 hand axe (56, 26, D:4) 4 large rocks (58, 21, D:4) an adder skeleton (63, 39, D:4) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (13, 6, D:5) 4 silver javelins (16, 9, D:5) a parchment of Lesser Beckoning (24, -3, D:5) a scroll of noise 19 gold pieces the Ecumenical Temple