smolio Level 1 of the Dungeon (5, 0, D:1) a ball python corpse (skeletalised by now) (14, 6, D:1) a +0 ring mail a hobgoblin corpse (skeletalised by now) (21, 29, D:1) a +2 hand axe of distortion (22, 4, D:1) a +0 leather armour (23, -2, D:1) a +0 sling (27, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 39, D:1) a +0 ring mail (49, 28, D:1) a jackal corpse (skeletalised by now) (50, 9, D:1) a hobgoblin corpse (skeletalised by now) (51, 15, D:1) a +0 tower shield (52, 30, D:1) a jackal corpse (skeletalised by now) (53, 29, D:1) a jackal corpse (skeletalised by now) (54, 3, D:1) a +0 club (59, -4, D:1) a bat corpse (skeletalised by now) (62, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 28, D:2) a +0 short sword (1, 47, D:2) an adder corpse (skeletalised by now) (2, 29, D:2) a +0 trident (4, 38, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (5, 32, D:2) a throwing net (6, 15, D:2) a hobgoblin skeleton (6, 18, D:2) a +0 short sword a stone a kobold skeleton (10, 48, D:2) a +0 whip (11, 28, D:2) 4 boomerangs (17, 44, D:2) a bat corpse (skeletalised by now) (19, 45, D:2) a frilled lizard corpse (skeletalised by now) (31, 38, D:2) a +0 halberd (32, 4, D:2) a +0 flail (33, 9, D:2) a +0 falchion (34, 4, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (34, 42, D:2) a bat skeleton (38, 4, D:2) a +0 dagger a kobold skeleton (40, 27, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of gloves of the Ego {Parrying, Will+ rCorr Int+4 Slay-4} (1930 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +2 robe of the Lost Path {rPois Str+3} (2840 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Kaefodev {Fly rPois Will+ Int+4 Dex+2} (4690 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +2 short sword "Ityagyb" {protect, Str+3 Int+4 Stlth-} (3390 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the necromancy staff of Iconoclasm {rC++ rN+ Conj Necro} (5510 gold) [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the ring of Alusuc {rPois rN+ Dex+2} (3540 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the +3 spear of Desperation {drain, Will+ rCorr SInv} (4280 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the +6 hand axe of the Unkillable {speed, Int+5 Dex-2} (5230 gold) Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +1 cloak "Tugy" {Harm *Silence rC+ Will+} (2350 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +6 dagger of Doom {pain, Bane rC+ rN+++ rCorr} (7560 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +11 hand axe of Invincibility {venom, rCorr Str+3 Dex+5} (8800 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 flail of protection (1620 gold) the +1 robe "Esegun" {Fly Str+3 Int-4 Stlth+} (1570 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the death talisman of the Tapire-iauara {rF- rCorr Int+9} (14850 gold) [talisman of death] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). the cold staff of Vanity {rC+ Fire Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the +11 chain mail of the Blacksmith {Rampage rC+ rN+} (7920 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +5 mace "Cirhonaw" {spect, Will+ Str+2 Int-2 Dex+4} (5350 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Hiomem" {AC+4 Dex+4 Slay+2} (5980 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the cold staff of Rane {rC+ rN+ Int+3 Ice} (4250 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. the rimehorn talisman "Najir" {Harm rPois} (3170 gold) [rimehorn talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. [Shop] Arovunlaeta's Antique Armour Shoppe a +0 robe (21 gold) a +0 ring mail (96 gold) a +1 scale mail of poison resistance (312 gold) a +0 robe (21 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +2 robe (309 gold) a +1 cloak of air (636 gold) [Shop] Cavoatekh's Book Shop a parchment of Dimensional Bullseye (175 gold) a parchment of Curse of Agony (210 gold) a parchment of Searing Ray (105 gold) a parchment of Sandblast (70 gold) a parchment of Fulminant Prism (175 gold) a parchment of Tukima's Dance (140 gold) a parchment of Kinetic Grapnel (70 gold) a parchment of Teleport Other (140 gold) [Shop] Oplulyud's Weapon Boutique a +4 war axe of distortion (307 gold) 4 poisoned darts (24 gold) a +1 heavy war axe (133 gold) a +0 rapier (55 gold) a +1 rapier of speed (235 gold) 5 curare-tipped darts (60 gold) [Shop] Qulusmarch's Armour Boutique a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (252 gold) a +1 pair of boots of rampaging (231 gold) (3, -37, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (6, -36, D:3) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -34, D:3) a +0 trident (7, -30, D:3) a +0 dagger (11, -23, D:3) a ball python corpse (skeletalised by now) (14, -25, D:3) a +0 spear a gnoll skeleton (19, -23, D:3) a hobgoblin skeleton (23, -5, D:3) a +0 halberd a gnoll skeleton (31, -27, D:3) a frilled lizard skeleton (32, -14, D:3) a +0 hand axe (38, -37, D:3) a +0 dagger a goblin skeleton (38, -24, D:3) a hobgoblin skeleton (41, -13, D:3) a quokka corpse (skeletalised by now) (42, -31, D:3) a ball python skeleton (45, -14, D:3) a +0 chain mail Level 4 of the Dungeon (7, 14, D:4) a +0 club a goblin corpse (8, 16, D:4) a +0 short sword (12, 15, D:4) a ball python corpse (13, 11, D:4) the +1 quarterstaff "Xodu" {freeze, rC+ rN+++ Int+2 Stlth-} rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (16, 32, D:4) a +0 dagger (19, 32, D:4) a scroll of enchant weapon (20, 2, D:4) a +0 whip a +0 leather armour a +0 club an orc corpse (skeletalised by now) (22, 4, D:4) 3 flux baubles (24, 3, D:4) a +0 trident an orc corpse (skeletalised by now) (25, 3, D:4) a +0 short sword (27, 3, D:4) a +0 trident (29, 14, D:4) a +0 ring mail (40, 16, D:4) a ribbon worm corpse (44, 21, D:4) a +0 quarterstaff