smolio Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 12, D:1) a frilled lizard corpse (skeletalised by now) (14, 26, D:1) a +2 spear of freezing (19, 12, D:1) a bat corpse (skeletalised by now) (19, 16, D:1) a bat corpse (skeletalised by now) (28, 27, D:1) a +0 dagger a goblin skeleton (32, 20, D:1) 4 poisoned darts (35, 48, D:1) a rat corpse (skeletalised by now) (37, 10, D:1) a +0 dagger (37, 39, D:1) a +0 robe (40, 16, D:1) a rat skeleton (41, 18, D:1) a +0 dagger a goblin skeleton (43, 34, D:1) a +0 dagger (46, 39, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -3, D:2) a rat corpse (skeletalised by now) (26, 4, D:2) an adder skeleton (32, 3, D:2) an adder skeleton (35, -9, D:2) a bat skeleton (39, 4, D:2) a +0 club (42, -10, D:2) a +0 trident (46, -2, D:2) a bat corpse (skeletalised by now) (56, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 11, D:3) an adder skeleton (4, 5, D:3) a +0 whip (11, 15, D:3) a frilled lizard skeleton (16, 28, D:3) a +0 dagger (18, 29, D:3) a hobgoblin corpse (skeletalised by now) (20, 30, D:3) the orb "Ximoep" {Glass, Int-2 Necro Forge Alch} Int-2: It affects your intelligence (-2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (21, 30, D:3) a +0 trident (24, 9, D:3) a +0 club a goblin skeleton (34, 34, D:3) a +0 dagger 5 stones (40, 23, D:3) a +0 dagger (43, 22, D:3) a hobgoblin skeleton (43, 28, D:3) a +0 rapier (51, 26, D:3) a +0 dagger (52, 24, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, 34, D:4) the +7 spear of the Lumpy Beds {freeze, rElec rCorr Int+5 Dex-4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (32, -12, D:4) a ball python corpse (skeletalised by now) (33, -2, D:4) a maw talisman (33, 27, D:4) an adder skeleton (33, 43, D:4) a +0 ring mail (42, 8, D:4) a +0 robe (43, 5, D:4) a +0 war axe (50, 27, D:4) a +0 club (53, 7, D:4) a +0 buckler (57, 30, D:4) an adder skeleton (63, 5, D:4) an adder corpse (skeletalised by now) (64, 5, D:4) a hobgoblin corpse (skeletalised by now) (65, 30, D:4) a +0 mace (66, 38, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (4, 5, D:5) a +0 morningstar (4, 6, D:5) an adder skeleton (10, -2, D:5) 5 javelins (10, 12, D:5) a quokka skeleton (14, -17, D:5) a +0 short sword (16, -18, D:5) a +0 leather armour a +0 falchion a +0 robe a +0 dagger a +0 leather armour a +1 short sword of draining an orc skeleton an orc skeleton (16, -17, D:5) a +0 whip an orc skeleton (16, 10, D:5) an adder corpse (skeletalised by now) (17, 0, D:5) a +0 dagger (17, 9, D:5) an adder corpse (skeletalised by now) (17, 10, D:5) a jackal corpse (skeletalised by now) (18, -6, D:5) a +0 flail a +0 chain mail (19, -6, D:5) a +0 falchion a boomerang (20, 5, D:5) an orb of attunement (26, -22, D:5) an adder skeleton (27, 6, D:5) an inkwell talisman (41, -4, D:5) a +0 trident of venom (41, 8, D:5) a +0 scale mail (49, -6, D:5) a +2 heavy trident a +0 ring mail a gnoll corpse (skeletalised by now) (49, -5, D:5) a +0 club a +0 flail (55, -16, D:5) a +0 spear (55, -15, D:5) a +0 club a gnoll corpse (skeletalised by now) (56, -18, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) an electric eel corpse (skeletalised by now) (9, 30, D:6) a +0 dagger (10, 28, D:6) a +0 spear (12, -6, D:6) an adder skeleton (14, -1, D:6) a +0 chain mail (16, 13, D:6) a +0 hand axe an orc skeleton (18, -2, D:6) a +0 quarterstaff (20, 28, D:6) a +0 robe a +0 dagger a +0 whip a +0 buckler a +0 ring mail a +0 spear an orc skeleton a gnoll skeleton (21, 27, D:6) a +0 club a +0 spear a gnoll skeleton (21, 28, D:6) a +0 robe a +0 dagger an orc skeleton (22, 27, D:6) a +0 dagger an orc skeleton (23, 17, D:6) the +7 flail "Miyguop" {flame, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (32, 8, D:6) Sif Muna's Tractate on Calefaction Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (32, 9, D:6) Sif Muna's Atlas of Lightning Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (32, 10, D:6) Sif Muna's Reference Book on Venin Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (38, -10, D:6) a +0 plate armour (39, -2, D:6) an electric eel skeleton (54, 13, D:6) a +0 giant club (58, 14, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +2 falchion (1, -1, D:7) a +0 robe a +4 battleaxe of freezing (1, 0, D:7) a +0 robe a +0 flail (2, -28, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +2 dagger of electrocution (still there?) a +0 robe (still there?) a kobold corpse (still there?) an orc corpse (still there?) (2, 3, D:7) 2 poisoned darts (3, -1, D:7) a +0 glaive a +0 chain mail (6, -34, D:7) a parchment of Passwall (6, -29, D:7) a staff of air (unseen) (7, -34, D:7) a +4 ring of slaying (7, -29, D:7) a +0 leather armour (8, 0, D:7) a +0 flail (8, 7, D:7) a +0 chain mail a +0 club (11, -15, D:7) a +0 hand axe (11, -14, D:7) a +0 leather armour a +0 whip (11, -11, D:7) a +0 leather armour a +0 mace an orc skeleton (12, 5, D:7) a +0 dagger an orc corpse (skeletalised by now) (12, 7, D:7) a +0 dagger an orc corpse (skeletalised by now) (13, -12, D:7) a +0 leather armour 3 boomerangs a +0 short sword (13, 7, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (14, 8, D:7) a +0 flail an orc corpse (skeletalised by now) (17, -17, D:7) 2 large rocks (21, 1, D:7) a +0 morningstar (27, 8, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (29, 10, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 14, D:7) a +0 short sword the Ecumenical Temple